this post was submitted on 10 Jun 2025
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[–] mariusafa@lemmy.sdf.org 7 points 4 days ago (1 children)
[–] silverchase@sh.itjust.works 2 points 4 days ago (2 children)

It was surprising to see that it's rated mixed on the store page. It looks like a lot of the complaining is about how it's not like Patapon?

[–] mariusafa@lemmy.sdf.org 2 points 3 days ago

Maybe because is very different. But i like it. Idk people where so hyped by their nostalgia Patapon and probably feel robbed by the new way you move the character.

But once you get used to it it feels great. It also felt weird for me at the beginning but I chose to give it a try and don't judge it with the Patapon Glasses.

With the new mechanics the game relies more on you being able to dodge enemy attacks, you cannot spam that hard. It feels more dificult. Just new mechanics.

[–] domi@lemmy.secnd.me 2 points 3 days ago

It looks like a lot of the complaining is about how it's not like Patapon?

Most of it, but not all of it.

I played a little bit of the demo and was excited for a Patapon clone but it felt...off?

My main issues with it:

  • Moving your own character does not really add anything to the game
  • It's really easy for the music to sound off-beat by narrowly missing the timing
  • The metronome was replaced by a fixed Guitar Hero-like note display
  • There is too much going on at times, mostly due to the more complex art style
  • The beat between enemies and yourself does not match, making it impossible to counter some attacks
  • You cannot cancel the beat by failing on purpose; If you fail, you have to wait until you can input the next command

I really hope they can improve things but right now I don't really enjoy it.