this post was submitted on 21 Jul 2025
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cross-posted from: https://sh.itjust.works/post/42255747

The ultimate combo

Sorry I don't have a source or I would share

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[–] jjjalljs@ttrpg.network 5 points 2 weeks ago (2 children)

What system has you rolling to dodge critical strikes?

[–] enerhpozyks@eldritch.cafe 4 points 2 weeks ago (1 children)

Maybe "critical strike" is not mechanical term, but more of a contextual one ? Like "if I take this blow, I'm out and my party needs an urgent action from me".

[–] jjjalljs@ttrpg.network 7 points 2 weeks ago

Could be. I'm not sure what games have defenders roll where a 10 is a questionable result. Such games exist.

But I think it's more likely the title was written by someone who's heard dnd terms and doesn't really play the game. It's got a "how do you do, fellow kids" feeling.

[–] Etterra@discuss.online 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

GURPS, for one, depending on how the numbers measure up. D&d 3.5, if the crit range is broader than just a 20.

[–] jjjalljs@ttrpg.network 2 points 2 weeks ago

I don't think D&D 3e has the defender roll to dodge. There's only second roll from the attacker to check if it does extra damage or is a regular hit.

Fate also has the defender roll, but it doesn't have a concept of a "critical strike".