this post was submitted on 04 Apr 2025
145 points (96.8% liked)
Games
38884 readers
961 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Rules
Authorized Regular Threads
Related communities
Video games
Generic
- Gaming: Our sister community, focused on POC and console gaming. Meme are allowed.
- Cozy games: Because not everything has to explode to make a good game
- Photo Mode@feddit.uk
Help and suggestions
- TipOfMyJoystick@retrolemmy.com : You are searching for a game, but can't remember the name? Someone will find it for you here.
- Video Game Suggestions@lemmy.zip : Can't find a game to play in among the hundred you already own? Find another one to add to your library here.
- Patient Gamers@sh.itjust.works: Gaming isn't only about having the latest great games. Good old games are there too.
Platform specific
- Linux gaming : For everything related to gaming on Linux platform, be it on Steam Deck or Desktop Linux.
- Steam Deck : A Steam Deck specific community
Game specific
Language specific
Others
PM a mod to add your own
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
To be fair, their predatory DLC model for Sims 4 means that their primary customer base has hundreds of dollars invested. Abandoning it at this point might piss a ton of them off. It's also worth considering that a lot of their users aren't normal gamers. They typically have basic devices that aren't really geared towards gaming, so a newer game that's more demanding might further alienate their base.
A million sales is a lot, but it's nothing compared to over 85 million copies sold that Sims 4 has achieved.
Not to mention it would be a buggy mess, geared towards on-line only content and predatory gacha mechanics. Remember that abortion that was the last SimCity ? It pretty much gave Cities: Skylines a permission to print money.
Did it do that in one week, if not , I fail to see why you are comparing the two.
It sold almost 470,000 copies on PC in its first week 11 years ago. The number of PC gamers has dramatically increased since then, so comparing launch numbers between now and then isn't really an apt comparison.
https://www.vgchartz.com/weekly/41889/Global/
If you can't fathom why I compare a game's total sales to its competing newcomer, maybe you're missing the whole point of the specific comment thread I responded to. If you want more recent numbers for a better comparison , EA claims they sold an additional 15 million copies in 2024 alone.
https://www.ign.com/articles/ea-earnings-the-sims-4-manages-to-adds-15-million-new-players-in-2024-despite-being-more-than-10-years-old
The main point is, I do not think EA is sweating quite yet. They're a shitty, massive corporation and I'm sure they'll pump out a sequel if they determine the newcomer is actively taking large enough chunks of their player base.
Great points I retract my previous statement.
Small correction - they said they *gained *15 million players, not that they *sold *15 million new copies - the Sims 4 base game is free to play. Also, there was some recent backlash around how Inzoi handles LGBTQ characters and EA seemingly capitalized on that by releasing a big LGBTQ update for free, months ahead of pride month. So, they might be sweating it a little. But, Sims is on a whole other level culturally than a lot of games, it's got a lot of players that play only the Sims franchise, and it's been doing well enough to keep a steady stream of DLC coming out for years now.