▲ 392 ▼ Skill checks (europe.pub) submitted 1 year ago by The_Picard_Maneuver@piefed.world to c/rpgmemes@ttrpg.network 108 comments fedilink hide all child comments (in D&D at least)
[+] Stamets@lemmy.world 0 points 1 year ago* (last edited 1 year ago) (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Hegar@fedia.io 2 points 1 year ago (1 child) Disagree. People misuse stuff constantly. Woah wait now. Sure people misuse things but designing with that in mind always produces a better thing than ignoring reality. A gun with a safety is a objectively a better design than a gun with no safety, even if the both have a manual that says not to play with the trigger and keep away from kids. on them for just not reading the rules The game trains you to expect a dopamine reward when you roll a 20. A game that consistently meets the expectations it creates would be a better game. permalink fedilink source parent hideshow 1 child comment replies: [+] Stamets@lemmy.world 0 points 1 year ago* (last edited 1 year ago) [deleted] permalink fedilink source parent
[–] Hegar@fedia.io 2 points 1 year ago (1 child) Disagree. People misuse stuff constantly. Woah wait now. Sure people misuse things but designing with that in mind always produces a better thing than ignoring reality. A gun with a safety is a objectively a better design than a gun with no safety, even if the both have a manual that says not to play with the trigger and keep away from kids. on them for just not reading the rules The game trains you to expect a dopamine reward when you roll a 20. A game that consistently meets the expectations it creates would be a better game. permalink fedilink source parent hideshow 1 child comment replies: [+] Stamets@lemmy.world 0 points 1 year ago* (last edited 1 year ago) [deleted] permalink fedilink source parent
[+] Stamets@lemmy.world 0 points 1 year ago* (last edited 1 year ago) [deleted] permalink fedilink source parent