this post was submitted on 03 Oct 2025
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[–] jounniy@ttrpg.network 7 points 2 months ago (1 children)

Funnily enough, Shatter actually has a very easy solution: Objects just take the damage and that’s it.

[–] Skua@kbin.earth 4 points 2 months ago (1 children)

The ever-reliable bardic frag grenade

[–] jounniy@ttrpg.network 1 points 2 months ago

It’s the Rock-Solo.