Warm up your Z-machines, folks.

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[–] 4 points 10 months ago (4 children)

Considering that afaik they were shipped in Z-code, the game code was already visible to any Z-machine implementation and to whoever wanted to fiddle with raw Z-code.

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  • [–] 4 points 10 months ago* (1 child)

    They were shipped in z-code, but z-code is basically machine code, and indeed, you can patch any game if you want to fiddle with the binary. The source code is human-readable.

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  • [–] 0 points 10 months ago*

    Not only we had compilers to z-code for a long time, but in fact first third-party languages for the z-machine were better than Infocom's own, which was discovered from their leaked code. So I'd guess reversing the bytecode isn't a problem either for a while now.

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