▲ 891 ▼ Programmers are no longer needed! (europe.pub) submitted 10 months ago by cm0002@lemmings.world to c/programmer_humor@programming.dev 143 comments fedilink hide all child comments
[–] Speiser0@feddit.org 11 points 10 months ago (9 children) Well, have you seen what game engines have done to us? When tools become more accessible, it mostly results in more garbage. permalink fedilink source hideshow 9 child comments replies: [–] Grimy@lemmy.world 11 points 10 months ago (8 children) I'm guessing 4 out of 5 of your favorite games have been made with either unity or unreal. What an absolutely shit take. permalink fedilink source parent hideshow 8 child comments replies: [–] Speiser0@feddit.org 1 point 10 months ago You're guess is wrong. :P And anyways, I didn't say all games using an easy to use game engine are shit. If you use an easy game engine (idk if unreal would even fit this, btw), it is easier to produce something usable at all. Meanwhile, the effort needed to make the game good (i.e. game design) stays the same. The result is that games reach a state of being publishable with a lower amount of effort spent in development. permalink fedilink source parent [+] Grimy@lemmy.world 1 point 10 months ago [deleted] permalink fedilink source parent [–] Clent@lemmy.dbzer0.com 1 point 10 months ago (5 children) The fact that they have favorite games using these engines has absolutely nothing to do with there being massive amounts of garbage games. The shit take is yours. permalink fedilink source parent hideshow 5 child comments replies: [–] Grimy@lemmy.world 2 points 10 months ago* (4 children) He's framing it as if the overall effect is bad. Game engines have been a serious boon to the industry. The good massively outweighs the bad. permalink fedilink source parent hideshow 4 child comments replies: [–] Clent@lemmy.dbzer0.com -2 points 10 months ago (3 children) The good massively outweighs the bad. That's your opinion. I know I have stopped purchasing as many games because the average quality has tanked. permalink fedilink source parent hideshow 3 child comments replies: [–] Grimy@lemmy.world 1 point 10 months ago* (2 children) 59% of games sold on steam either use unity or unreal. Not released, but sold. I think it's the general opinion and you're an outlier here. I invite you to post lists of your recently bought games or most played games. I doubt they all have their own custom engine. Only 10% of new games used a custom engine, and they are by far mostly triple A games from big companies. Unless you just don't play indie games, you have bought unreal or unity games even if you buy less in general. And yes, that means 10% account for 40% of sales but it's no suprise since having your own engine and a big budget go hand in hand. It's absolutely insane to actually think we are worse off. Would you rather a walled garden, where only multi million dollar companies can afford to develop games, just because of a few shovelware garbage titles that just get ignored anyways? Do you get a shit game as a gift every Christmas or something? The negatives aren't even affecting anything. Here are the stats if you are interested. https://www.creativebloq.com/3d/video-game-design/unreal-engine-dominates-as-the-most-successful-game-engine-data-reveals permalink fedilink source parent hideshow 2 child comments replies: [–] Clent@lemmy.dbzer0.com -1 points 10 months ago (1 child) Cool story. permalink fedilink source parent hideshow 1 child comment replies: [–] Grimy@lemmy.world 2 points 10 months ago* Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn't somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. "Cool story", lol. permalink fedilink source parent
[–] Grimy@lemmy.world 11 points 10 months ago (8 children) I'm guessing 4 out of 5 of your favorite games have been made with either unity or unreal. What an absolutely shit take. permalink fedilink source parent hideshow 8 child comments replies: [–] Speiser0@feddit.org 1 point 10 months ago You're guess is wrong. :P And anyways, I didn't say all games using an easy to use game engine are shit. If you use an easy game engine (idk if unreal would even fit this, btw), it is easier to produce something usable at all. Meanwhile, the effort needed to make the game good (i.e. game design) stays the same. The result is that games reach a state of being publishable with a lower amount of effort spent in development. permalink fedilink source parent [+] Grimy@lemmy.world 1 point 10 months ago [deleted] permalink fedilink source parent [–] Clent@lemmy.dbzer0.com 1 point 10 months ago (5 children) The fact that they have favorite games using these engines has absolutely nothing to do with there being massive amounts of garbage games. The shit take is yours. permalink fedilink source parent hideshow 5 child comments replies: [–] Grimy@lemmy.world 2 points 10 months ago* (4 children) He's framing it as if the overall effect is bad. Game engines have been a serious boon to the industry. The good massively outweighs the bad. permalink fedilink source parent hideshow 4 child comments replies: [–] Clent@lemmy.dbzer0.com -2 points 10 months ago (3 children) The good massively outweighs the bad. That's your opinion. I know I have stopped purchasing as many games because the average quality has tanked. permalink fedilink source parent hideshow 3 child comments replies: [–] Grimy@lemmy.world 1 point 10 months ago* (2 children) 59% of games sold on steam either use unity or unreal. Not released, but sold. I think it's the general opinion and you're an outlier here. I invite you to post lists of your recently bought games or most played games. I doubt they all have their own custom engine. Only 10% of new games used a custom engine, and they are by far mostly triple A games from big companies. Unless you just don't play indie games, you have bought unreal or unity games even if you buy less in general. And yes, that means 10% account for 40% of sales but it's no suprise since having your own engine and a big budget go hand in hand. It's absolutely insane to actually think we are worse off. Would you rather a walled garden, where only multi million dollar companies can afford to develop games, just because of a few shovelware garbage titles that just get ignored anyways? Do you get a shit game as a gift every Christmas or something? The negatives aren't even affecting anything. Here are the stats if you are interested. https://www.creativebloq.com/3d/video-game-design/unreal-engine-dominates-as-the-most-successful-game-engine-data-reveals permalink fedilink source parent hideshow 2 child comments replies: [–] Clent@lemmy.dbzer0.com -1 points 10 months ago (1 child) Cool story. permalink fedilink source parent hideshow 1 child comment replies: [–] Grimy@lemmy.world 2 points 10 months ago* Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn't somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. "Cool story", lol. permalink fedilink source parent
[–] Speiser0@feddit.org 1 point 10 months ago You're guess is wrong. :P And anyways, I didn't say all games using an easy to use game engine are shit. If you use an easy game engine (idk if unreal would even fit this, btw), it is easier to produce something usable at all. Meanwhile, the effort needed to make the game good (i.e. game design) stays the same. The result is that games reach a state of being publishable with a lower amount of effort spent in development. permalink fedilink source parent
[–] Clent@lemmy.dbzer0.com 1 point 10 months ago (5 children) The fact that they have favorite games using these engines has absolutely nothing to do with there being massive amounts of garbage games. The shit take is yours. permalink fedilink source parent hideshow 5 child comments replies: [–] Grimy@lemmy.world 2 points 10 months ago* (4 children) He's framing it as if the overall effect is bad. Game engines have been a serious boon to the industry. The good massively outweighs the bad. permalink fedilink source parent hideshow 4 child comments replies: [–] Clent@lemmy.dbzer0.com -2 points 10 months ago (3 children) The good massively outweighs the bad. That's your opinion. I know I have stopped purchasing as many games because the average quality has tanked. permalink fedilink source parent hideshow 3 child comments replies: [–] Grimy@lemmy.world 1 point 10 months ago* (2 children) 59% of games sold on steam either use unity or unreal. Not released, but sold. I think it's the general opinion and you're an outlier here. I invite you to post lists of your recently bought games or most played games. I doubt they all have their own custom engine. Only 10% of new games used a custom engine, and they are by far mostly triple A games from big companies. Unless you just don't play indie games, you have bought unreal or unity games even if you buy less in general. And yes, that means 10% account for 40% of sales but it's no suprise since having your own engine and a big budget go hand in hand. It's absolutely insane to actually think we are worse off. Would you rather a walled garden, where only multi million dollar companies can afford to develop games, just because of a few shovelware garbage titles that just get ignored anyways? Do you get a shit game as a gift every Christmas or something? The negatives aren't even affecting anything. Here are the stats if you are interested. https://www.creativebloq.com/3d/video-game-design/unreal-engine-dominates-as-the-most-successful-game-engine-data-reveals permalink fedilink source parent hideshow 2 child comments replies: [–] Clent@lemmy.dbzer0.com -1 points 10 months ago (1 child) Cool story. permalink fedilink source parent hideshow 1 child comment replies: [–] Grimy@lemmy.world 2 points 10 months ago* Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn't somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. "Cool story", lol. permalink fedilink source parent
[–] Grimy@lemmy.world 2 points 10 months ago* (4 children) He's framing it as if the overall effect is bad. Game engines have been a serious boon to the industry. The good massively outweighs the bad. permalink fedilink source parent hideshow 4 child comments replies: [–] Clent@lemmy.dbzer0.com -2 points 10 months ago (3 children) The good massively outweighs the bad. That's your opinion. I know I have stopped purchasing as many games because the average quality has tanked. permalink fedilink source parent hideshow 3 child comments replies: [–] Grimy@lemmy.world 1 point 10 months ago* (2 children) 59% of games sold on steam either use unity or unreal. Not released, but sold. I think it's the general opinion and you're an outlier here. I invite you to post lists of your recently bought games or most played games. I doubt they all have their own custom engine. Only 10% of new games used a custom engine, and they are by far mostly triple A games from big companies. Unless you just don't play indie games, you have bought unreal or unity games even if you buy less in general. And yes, that means 10% account for 40% of sales but it's no suprise since having your own engine and a big budget go hand in hand. It's absolutely insane to actually think we are worse off. Would you rather a walled garden, where only multi million dollar companies can afford to develop games, just because of a few shovelware garbage titles that just get ignored anyways? Do you get a shit game as a gift every Christmas or something? The negatives aren't even affecting anything. Here are the stats if you are interested. https://www.creativebloq.com/3d/video-game-design/unreal-engine-dominates-as-the-most-successful-game-engine-data-reveals permalink fedilink source parent hideshow 2 child comments replies: [–] Clent@lemmy.dbzer0.com -1 points 10 months ago (1 child) Cool story. permalink fedilink source parent hideshow 1 child comment replies: [–] Grimy@lemmy.world 2 points 10 months ago* Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn't somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. "Cool story", lol. permalink fedilink source parent
[–] Clent@lemmy.dbzer0.com -2 points 10 months ago (3 children) The good massively outweighs the bad. That's your opinion. I know I have stopped purchasing as many games because the average quality has tanked. permalink fedilink source parent hideshow 3 child comments replies: [–] Grimy@lemmy.world 1 point 10 months ago* (2 children) 59% of games sold on steam either use unity or unreal. Not released, but sold. I think it's the general opinion and you're an outlier here. I invite you to post lists of your recently bought games or most played games. I doubt they all have their own custom engine. Only 10% of new games used a custom engine, and they are by far mostly triple A games from big companies. Unless you just don't play indie games, you have bought unreal or unity games even if you buy less in general. And yes, that means 10% account for 40% of sales but it's no suprise since having your own engine and a big budget go hand in hand. It's absolutely insane to actually think we are worse off. Would you rather a walled garden, where only multi million dollar companies can afford to develop games, just because of a few shovelware garbage titles that just get ignored anyways? Do you get a shit game as a gift every Christmas or something? The negatives aren't even affecting anything. Here are the stats if you are interested. https://www.creativebloq.com/3d/video-game-design/unreal-engine-dominates-as-the-most-successful-game-engine-data-reveals permalink fedilink source parent hideshow 2 child comments replies: [–] Clent@lemmy.dbzer0.com -1 points 10 months ago (1 child) Cool story. permalink fedilink source parent hideshow 1 child comment replies: [–] Grimy@lemmy.world 2 points 10 months ago* Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn't somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. "Cool story", lol. permalink fedilink source parent
[–] Grimy@lemmy.world 1 point 10 months ago* (2 children) 59% of games sold on steam either use unity or unreal. Not released, but sold. I think it's the general opinion and you're an outlier here. I invite you to post lists of your recently bought games or most played games. I doubt they all have their own custom engine. Only 10% of new games used a custom engine, and they are by far mostly triple A games from big companies. Unless you just don't play indie games, you have bought unreal or unity games even if you buy less in general. And yes, that means 10% account for 40% of sales but it's no suprise since having your own engine and a big budget go hand in hand. It's absolutely insane to actually think we are worse off. Would you rather a walled garden, where only multi million dollar companies can afford to develop games, just because of a few shovelware garbage titles that just get ignored anyways? Do you get a shit game as a gift every Christmas or something? The negatives aren't even affecting anything. Here are the stats if you are interested. https://www.creativebloq.com/3d/video-game-design/unreal-engine-dominates-as-the-most-successful-game-engine-data-reveals permalink fedilink source parent hideshow 2 child comments replies: [–] Clent@lemmy.dbzer0.com -1 points 10 months ago (1 child) Cool story. permalink fedilink source parent hideshow 1 child comment replies: [–] Grimy@lemmy.world 2 points 10 months ago* Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn't somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. "Cool story", lol. permalink fedilink source parent
[–] Clent@lemmy.dbzer0.com -1 points 10 months ago (1 child) Cool story. permalink fedilink source parent hideshow 1 child comment replies: [–] Grimy@lemmy.world 2 points 10 months ago* Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn't somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. "Cool story", lol. permalink fedilink source parent
[–] Grimy@lemmy.world 2 points 10 months ago* Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn't somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. "Cool story", lol. permalink fedilink source parent