this post was submitted on 18 Apr 2025
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Finished Chapter 4 of Xenoblade Chronicles X: Definitive Edition. The main story is very interesting, very excited to see how the story develops.

Now doing the affinity missions. All the ones I meet requirement and recommended level for. I would have been much further but I got stuck on a quest, umm... Repair something, Lin's affinity quest. It required White cosemite or something, and I had no FN that was generating it, so took me a while to get all 5 of those. I am still not sure which probes to place where, currently I am going with the stats of FN, if production is high, I go with mineral, and if revenue is high, go with research, but pretty much every FN in primodia has lower revenue stat than production one.

Also not too sure about AMs, I have been investing miriam in it, since I never have enough items to develop any new equipment. And since equipment changes soon enough I am not sure if it's worth spending on upgrading them. So keep investing so that I don't hit the limit (which I have increased twice by using Storage probes. Any suggestions?

And can I sell all the low level stuff I have? Or is it useful somewhere? Always think about looking it up then forget.

Oh, and I love the sound tracks! Someone poke Nintendo to add all Xenoblade tracks in their Nintendo Music app.

Started Dragon Age: The Veilguard last weekend, and just didn't feel like playing it. Chances are I may delete it if I feel the same this weekend.

So, downloaded TOEM and finished that. Got the Platinum and completed the free DLC too. A very nice, cozy game. You go from level to level helping different people by taking pictures or doing some small tasks. Each level is small and divide in diaorama-ish looking screens. (I am not great at explaining things, am I?)

Art style is monochrome-ish, but very clean. Music and sound effects are also very nice.

Highly recommended for cozy game fans.

Well, that's about me, what about all of you? What have you been playing and/or plan to play?

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[–] ladel@feddit.uk 3 points 4 days ago (1 children)

Really enjoyed Portal 1, and finished the co-op mode in Portal 2 today, so still got the single-player mode in Portal 2 to start on another day. I don't think I've ever actually played a multiplayer game before that required co-operation; it was things like Mario Odyssey or Kirby Forgotten Land where you can almost get through it all without the other player doing anything at all.

It's quite satisfying that I've got a bit stuck on some of the puzzles, but they are all still solvable without a guide. I think I've got into a habit in recent years of looking up a guide when I get stuck on a certain part of the game, but with Portal I really wanted to work it out on my own so didn't actually have a desire to look up the solution.

[–] slimerancher@lemmy.world 2 points 4 days ago (1 children)

If you have a system that supports it, try It Takes Two, or the next game by the same devs, Splitfiction (coming to Switch 2), they are great co-op games, where you need to co-operate.

That's the best kind of puzzle games IMO, where they aren't that easy that you don't even have to think about it, nor they are so difficult that you get stuck.

[–] ladel@feddit.uk 2 points 3 days ago (1 children)

Yeah, I'm kind of interested in that one now. Is it more skill based than Portal 2 or is it also more of a puzzle game?

[–] slimerancher@lemmy.world 2 points 3 days ago

I haven't played Splitfiction yet but It Takes Two is less puzzle and more platforming. It isn't difficult in general, but there are some sections that would be difficult for non-gamers. I am playing it with my kid these days and haven't finished it, but it seems that playing with the man is easier than woman (they both have different skills and tasks), it may change in the later half though.