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[–] 2 points 2 months ago (9 children)

This is not complicated. Sell open hardware at a loss, buyer doesn't use it to buy games, money is never recuperated. Valve loses their asses.

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  • [–] 1 point 2 months ago (8 children)

    It’s steam, they hold an effective monopoly on PC game sales.

    I’d understand this argument with the steam machine as businesses could buy them cheap for non-gaming use but there really is not much of a non-gaming market for VR hardware.

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  • [–] 2 points 2 months ago (7 children)

    they hold an effective monopoly on PC game sales

    Did I say Steam games? I said games.

    there really is not much of a non-gaming market for VR hardware

    Uhhhh yes? There's an enormous commercial market. One that will grow larger with this headset being released.

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  • [–] 1 point 2 months ago (6 children)

    If that’s the case the commercial market should be buying up PSVRs and Quest 3s in mass.

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  • [–] 2 points 2 months ago* (5 children)

    Both of those are locked down platforms. For that reason. That's the whole point.

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  • [–] 1 point 2 months ago (4 children)

    You can stream PC software to a quest 3, you can sideload apps, and PSVR has a PC adapter.

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  • [–] 2 points 2 months ago* (3 children)

    Just because you can stream content from a PC doesn't make it an open platform. Most applications require being able to be run unrestricted on the local device.

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  • [–] 1 point 2 months ago (2 children)