Yep, tokenmaxxing is a thing at some companies now. It often aligns with the same people competing to see who can generate the most lines of slop code (losc, which is different than sloc of course).
It wasn't long ago where people understood that every line of code you write is a line of code that could have a bug in it. The good devs still know this, but many are also being forced to generate shitty code just to appease their shitty management now.
As an aside, I have yet to see a case where tokenmaxxing generates a profit for either the consumer or the provider. It just reeks of the same "market capture at all costs" mindset that have plagued SV startups for so long.