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[–] 4 points 2 days ago (1 child)

Evil can be fun if it makes sense. I sometimes enjoy games where I find myself backed into a corner and have to do something bad to get out. Or I find myself genuinely drawn to the power that an evil choice tempts me with. Or circumstances beyond my character's control compel them to use The Evil to get things done. It can make for an immersive and nuanced story.

The problem is if the "evil" path is more just "asshole" or "kills everyone in sight" then I tend to find it less fun.

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