this post was submitted on 22 Apr 2025
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[–] 7arakun@lemmy.world 18 points 3 days ago (1 children)

One of my favorite games ever. Seriously one of the best online experiences I've ever had.

[–] Batman@lemmy.world 4 points 3 days ago

What I want to see when I log in: Me and the crew wiping in The Deep/UW because they didn't stand on the button right.

What I'll really see see if I log in: WTS chaos axe 3 Ecto + 3K

[–] oce@jlai.lu 20 points 4 days ago (1 children)

Such a great online game with original ideas and one of the most diversed and interesting PvP of its genre.

[–] A_Union_of_Kobolds@lemmy.world 6 points 4 days ago (2 children)

Man I LOVED GW1. Never really had much chance to play the second, sadly. I still think about playing my Necro in PVP and doing crazy endgame runs. Long time ago...

[–] arakhis_@feddit.org 5 points 3 days ago

All I remember is the beetle race mini game childhood memory unlocked :D

[–] oce@jlai.lu 2 points 3 days ago (1 children)

Second had nice ideas too but very different, not a coorpg anymore and more an actually MMO. PvP was very disappointing, they didn't keep anything from the 1, probably because it was too elitist. For me the massification made me feel like I was insignificant, I didn't like it much, I did a bit of the campaign and that's it.

[–] A_Union_of_Kobolds@lemmy.world 2 points 3 days ago (1 children)

Yeah it just seemed so different. I actually installed it recently and farted around for an hour or so (recently installed Linux on an old laptop and wanted to see how it'd do), I'm not really planning on going back. Think I already uninstalled. It seemed fun enough, I didn't like hate it, but I'm not getting into an MMO right now.

Either way, I wanted GW1 and this was quite a departure. I really loved things like the low level cap that were out the window.

[–] Nefara@lemmy.world 3 points 2 days ago* (last edited 2 days ago) (1 children)

It's definitely not Guild Wars 1, but it does still have a "low level cap" in the way that it's extremely easy to get to max level doing a variety of content, then the vast majority of content is done at that level. You probably reach level 80 within completing not even 5%-10% of the total available content, so it's just a number. The way you "advance" your character is through gear and cosmetics, and there's an account leveling system called masteries you unlock at 80.

That's fair. Like I said, I didn't play very long so I'm happy to take your word for it.

Good to hear tho, thanks

[–] Katana314@lemmy.world 7 points 3 days ago

I think every few years I’m reminded this game exists, and go in to try to check it out - and I still have some account issue where my email is in use but it also won’t send a reset code.

[–] e8d79@discuss.tchncs.de 6 points 3 days ago (5 children)

There seems to be a market for classic mmorpgs. I wonder why Guild Wars didn't already receive the Wow Classic treatment.

[–] Nefara@lemmy.world 2 points 2 days ago

As a long time fan and proud GWAMM, honestly it doesn't need the "classic" treatment. It's still online, and the last major content patches didn't change anything significant enough to alter the gameplay in a way that would make people "miss the old days". They added some end game content and some quality of life improvements and some tools that allowed players to more easily solo content, then left well enough alone. It still has a small core of regular players, and has the event schedule going on auto. I suppose they could do some graphical improvements but it's still a very good game as it is

[–] Zanshi@lemmy.world 2 points 2 days ago

It doesn't really need it, you can just buy and play it, and it got a graphics update a while ago, so to me at least it looks as good as it looked back in 2005 when I first booted it up

[–] oce@jlai.lu 4 points 3 days ago

I think it's a much much smaller player base. It was successful, but WoW was a mind blowing success.

[–] skulblaka@sh.itjust.works 6 points 3 days ago (1 children)

I was under the impression that WoW classic came about because nu-WoW was hemorrhaging players to other, better MMO's, such as FFXIV and Guild Wars 2.

Not much need for a GW Classic if GW2 is still going strong.

[–] MithranArkanere@lemmy.world 1 points 1 day ago

Yeah. All GW1 pretty much needs at this point is just the Beyond chapter of Elona and 2 professions unique to Prophecies, one heavy armor, one medium armor. And having Prophecies and Factions weapon drops updated to the new system used in Nightfall and EotN, with inscriptions and more upgrades, and making the upgrades have fixed stats like armor upgrades, so they can get their own trader NPC.
And then rig the trader NPCs to always have supllies at a premium cost so GW1's economy does not depend on bots to stay supplied.

There's no way we'll ever see new professions , and I doubt they'll ever update the weapon drops. But they have already done some new quests. So there's still a bit of hope for "Rise of Joko".

[–] C45513@lemm.ee 2 points 3 days ago (1 children)

It doesn't really need it, it's been live and active since its launch. I suppose new content and ongoing updates would be welcome, but I doubt it would make financial sense.

[–] e8d79@discuss.tchncs.de 6 points 3 days ago

I think even a relaunch with only the first campaign at the start could revitalize the community. I'd wager there are plenty of people who would want to relive the glory days of Guild Wars 1.