I was going to say RDR2, but I guess I need to shut up and play Outer Wilds.
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Im almost not sure if I want that. Most of the games I would do that for are older games from like 25 years ago, and I honestly can't see playing them today and ever having those fond moments like I did then. In my case, the time of playing them also mattered a lot.
Most of the games I would do that for are older games from like 25 years ago, and I honestly can’t see playing them today
I'll take the opposite side of that
I bought an old Radio Shack Color Computer off EBay and had a total blast playing Dungeons of Daggorath with my kids. Plus, it's educational: it teaches you to type "A L " really really fast

Same, of course the memory of the time you played is also important. I was more asking hypothetically since this is not possible, as a game you'd love to experience again, maybe at that time also. Like go back and play it back then.
OUTER WILDS! If you've played it, you know why. (If you haven't, do not ask. Play it.)
I’ve tried to play this game twice. I get confused and have no idea what to do or where to go or what to do when I get there. Spent about 12 hours playing and just feel lost. And everytime I bring it up. People reccomend I just keep playing. And yet I’m still lost haha
That's surprising that you feel so lost. Did you perhaps miss the journal / discovery board in the back of your ship? Basically just need to look at that and try to flesh out any of the plot threads you see on there. Whenever one isn't progressing, take a break and try a totally different direction or just wander wherever you can for a cycle or two and you'll have stumbled on to some new leads probably.
Its pretty intentional that most players hit a stall around the middle because you have to start challenging things you THINK you know but haven't actually proven to be certain yet.
The correct answer to this question is always Outer Wilds.
It's a game that can be beaten in five minutes if you already know the solution. But the process of discovering that solution, and unearthing the incredible story around it, is one of the most unbelievable gaming experiences you will ever have.
It's an absolute masterpiece and if you haven't played it yet, you really, really need to.
'Stanley examined the question carefully, he knew the answer he gave would be important'
Maybe the Stanley parable or the Beginners guide, but I'm not sure what undoing there effect on me would be.
Portal. I played the whole thing on the first sit down as soon as it downloaded, but the audio had glitched so I missed the voice over. Missed a huge part of the experience.
That was my vote! There's little to no replay value, but damn what a ride. Spent 2 or 3 weeks imagining portals IRL. "I could snatch the TV remote without moving if..."
"Now you're thinking in Portals!" was the most accurate tagline I've ever experienced.
Outer Wilds. I never beat it, but I played through a lot of it. I went in completely blind, not knowing what it was, and my mind was blown away.
I wish I could experience all of it brand new whenever I go back to finish it up.
Its comments like this that made me finally go and purchase The Outer Worlds a few months ago. Going in blind and within 10 minutes I'm thinking, what is this bullshit?!?! I have yet to try the right game yet but that always makes me laugh.
Nier: Automata. God, if I could feel that pain again... what a fucking game.
Outer wilds
Deus Ex. A strangely prescient game that had shaped how I view the world.
The need to be observed and understood was once satisfied by God. Now we can implement the same functionality with data-mining algorithms. You will soon have your God... and you will make it with your own hands.
Return of the Obra Dinn.
EDIT: Aaand Lucas just went and posted a two and a half hours narrated modeling mega timelapse.
Well. It's not like I had plans for the rest of the evening or anything...
KOTOR
I agree with so many here, but I have a new one.
Dredge.
It just seemed like a fishing simulator, but it got creepier as it went on. Definitely an ending I didn't expect. That may have been me just getting too into finding every fish.
Great gameplay loop and played on steam deck excellently.
Honestly, I had completely the opposite experience with Dredge.
The first few days in the game feel truly scary, with your terribly slow ship, and every strange light in the darkness is terrifying. Those initial quests with the pulsating wet package are creepy, and you wonder where that's going to lead, and what storyline will come from that.
But then, you get a few engine upgrades and there's suddenly not a single danger in the game you can't easily run from. You're invincible and the whole ocean is your oyster. The pulsating package was just a bit of flavour and nothing comes of it at all - in fact the quests in the game are almost entirely plain fetch quests, totally shallow with very little real story. And while the ending gets interesting, it's all too brief.
Now don't get me wrong - I loved Dredge, actually! But I loved it as a cosy collect-em-all fishing sim, bombing around the ocean in your fun and zoomy boat, rather than the narrative-driven Lovecraftian horror the trailers made it out to be, which ultimately I felt it wasn't at all.
Still fun, though!
Inscryption. I thought it was a poor man's Slay The Spire using janky escape-room mechanics as a cheap, nifty gimmick to lend it some value.
It appeared on Game Pass, and upon trying it I sneered a little at it, as Spire and Monster Train were my only experiences with deckbuilders and I had been spoiled. I had no idea how good it really was. Gameplay mechanics it can't match up, but it contains a story thats shot straight into my top 10 of all time.
It shares an exclusive room in my memory alongside Bioshock, Deus Ex, KOTOR and the like.
Unfortunately it can't take me by surprise twice. The shock, suspense and mystery have been depleted and I cant feel it again. Ive been told the dev has more games that are all gold like that, but I cant look them up. I went into Doki Doki knowing that something happens and youll just have to find out and its spoilers and iykyk etc, and when it did it it just felt kinda neat but thoroughly underwhelming. I just need to hope that I stumble onto one of the devs other projects like a beautiful landmine in the future.
Vampire the Masquerade: Bloodlines.
Either that, or Fallout: New Vegas
I like your pick, Morrowind. I was very hyped to play it, and when I could finally own it, it was even better then I had hoped.
I think my pick would be Inscryption. What a weird and delightful game :)
Omg, I just bought GeForce 3 and it could do the water shader thing (ripples for rain and running through it).

(This one was an official primo pic.)
This was on non-GF3 GPUs:

I don't think I would erase it from memory tho, I like that it's with me over the decades.
SOMA for sure.
Breath of the Wild
INLAND EMPIRE — You know full well what the answer would be.
SHIVERS — It is written on *the city itself*.
ELECTROCHEMISTRY (Medium: Failure) — It’s Schedule One, right?
Day of the Tentacle
Obra Dinn
I want to say "Baldur's Gate 1+2", but I'm honestly not sure that I'd have the patience to learn the fight system nowadays. I still never finished the Throne of Bhaal expansion (even though it actually finishes the story of the first two games, it's basically Baldur's Gate 3), because high level play becomes such a hassle.
Second retro favourite after that is probably Pillars of Eternity 2, the atmosphere wasn't as good as in PoE 1 but the gameplay is way better. I'd definitely be up for playing that right now.
Journey. What a magical game.
TUNIC. It is such a unique game with such a unique puzzle that I don't think it can be replicated.
Warcraft 3: Reign of Chaos (and it's expansion, The Frozen Throne).
The level of storytelling for a strategy game's campaign completely blew me away at the time. The "good"-coded guys are haughty and rigid, the "bad"-coded guys are (mostly) just trying to get by in a world that rejects them at every turn, not to mention you play as the lovable young protégé and prodigy that slowly casts aside his humanity until he becomes a "big bad" for everyone else. The campaign has world-altering events take place, and you actually get to see the world altered after the fact.
Black and white 1 and 2. 2 cause I loved the rts element they added
