BeamBrain

joined 4 years ago
[–] BeamBrain@hexbear.net 2 points 2 days ago

Thank you very much for playing! I'm glad you enjoyed the game.

If possible, maybe only have mobs respawn if you move at least two screens away from them, instead of as soon as you leave the screen.

That would actually involve a fairly significant coding effort on my part, but it's something I could implement if there's enough demand for it.

Did you do the sprites and music yourself? Very well done, especially the dungeon music.

Can't take credit for the music - that was all kindly provided for free (or, in the case of the title theme, commissioned from a friend who gave me a very good rate). The graphics, though, are all my own work, and I'm glad you liked them!

[–] BeamBrain@hexbear.net 16 points 3 days ago

You can tell the original comic was made by someone who never met an actual communist. None of us in my org are afraid to mop floors or move furniture.

[–] BeamBrain@hexbear.net 15 points 3 days ago* (last edited 3 days ago) (2 children)

I didn't get very far in it but I'd have to say Ironseed, a DOS space trading/combat game in the vein of Elite: Dangerous or Star Control 2 which is a much harder sci-fi take than usual on the concept. Crucially, it has no FTL travel. This has several ramifications:

  • Your crew members don't have organic bodies; they're effectively chemical suspensions of brain matter linked directly into the ship's control system.
  • Traveling over the vast interstellar distances slowly drives your crew insane. You have to have the ship's psychiatrist treat them to counter this (or, in desperate cases, restore their minds from backup - but this also causes them to lose any skill points accrued since the backup was made).
  • There is no universal ingame currency because no civilization lasts for the thousands of years it takes to journey between stars. You have to barter for everything.
  • Planets can undergo significant geological changes. You might visit your favorite trade hub only to find out that a volcanic eruption wiped out the global civilization sometime in the past few centuries.

The soundtrack is also dope as hell.

[–] BeamBrain@hexbear.net 13 points 3 days ago (1 children)

Psygnosis was the shit. I played Novastorm so much as a kid.

[–] BeamBrain@hexbear.net 11 points 5 days ago

Finally started Baldur's Gate 3. Character's basically a Kyle Reese (good-aligned rogue, relies on stealth and surprise to get the drop on bigger, tougher opponents) type.

[–] BeamBrain@hexbear.net 3 points 6 days ago

Geneforge 2

[–] BeamBrain@hexbear.net 8 points 1 week ago (1 children)
[–] BeamBrain@hexbear.net 6 points 1 week ago (2 children)

Many NPCs will have dialog changes throughout the game. Talk to people often :)

[–] BeamBrain@hexbear.net 9 points 1 week ago (4 children)

Also a good point of consideration!

[–] BeamBrain@hexbear.net 8 points 1 week ago (6 children)

This is all worth thinking about, thanks!

 

This demo includes a playable overworld, a new dungeon (the Minotaur Temple), some updated graphics, and general improvements to make the game play more smoothly. Check it out!

@Nakoichi@hexbear.net Pin please? powercry-1

EDIT: Thanks for pin heart-sickle

 

EDIT: Holy shit thanks so much whoever made the $19.17 donation

view more: next ›