I never mentioned the warrior's seal, but anyway, do you not attach it to your end game armor?
GeometryEnjoyer
joined 5 months ago
I'm not opposed to the idea of having intentionally dumb AI, but seeing a necromancer with its back turned to me on an adjacent square zapping its minion in another room came off as a programming error more than anything else and was kind of immersion breaking imo.
Speaking of clarifying information about the duelist, the character description should also clarify why the rapier is "unique" so people don't mistakenly think it's an endgame equipment like the rogue's cloak or huntress's bow.
I love these types of QoL changes! I hope someday we can get more quantitative turn counter information in addition to the spinning wheel.