MyOpinion

joined 2 years ago
[–] MyOpinion@lemm.ee 15 points 4 weeks ago (17 children)

Hexbear houses some of the worst people I have ever experienced on Lemmy. Do not go there unless you are truly toxic.

 

Meta is prioritizing shipping an ultralight Horizon OS headset with a tethered compute puck in 2026, multiple sources tell UploadVR.

The two previously leading candidates for a Quest 4 series, codenamed Pismo Low and Pismo High, have been canceled, these sources suggest, while the next candidate for a traditional form factor Quest most likely wouldn't ship until 2027.

Simultaneously, the company is accelerating its plans for an extremely light open-periphery headset with a tethered compute puck running the same Horizon OS as today's Quest headsets, codenamed Puffin, hoping to launch by the end of 2026. Meta is exploring multiple display system approaches for Puffin, at differing price points, and hasn't yet settled on which it will ship.

VR enthusiasts Luna and Brad Lynch have also publicly posted about Meta's changing headset release plans.

[–] MyOpinion@lemm.ee 4 points 1 month ago

MAGAt morons are ruling our world.

[–] MyOpinion@lemm.ee 6 points 1 month ago

As always Nvidia sells us out.

[–] MyOpinion@lemm.ee 64 points 1 month ago (3 children)

MAGAts are trying to make it unlivable for people.

 

MIXED is discontinuing its reporting. Going forward, MIXED editors Josef and Tomislav will report for Heise Online.

For ten years, MIXED has closely followed daily developments in the VR and AR industry. As the largest German-language source on the topic, MIXED has published over 17,000 articles during this time. Its English counterpart, launched at the end of 2021, has grown to over 5,000 articles.

The conditions faced by small, independent publishers like MIXED have become increasingly challenging. Over the last two years, Google has made significant changes to its search engine, which has made it very difficult for smaller publications like MIXED to maintain visibility and cover their costs. Competition for readers' attention has also intensified, and this will only increase with the impending AI-driven transformation of the internet. Meanwhile, we feel that public interest in VR and AR has not grown strongly enough to counteract this downward trend.

Against this backdrop, it is with a heavy heart that we have decided to cease operations on June 1, 2025.

[–] MyOpinion@lemm.ee 3 points 1 month ago

Got to do everything in their power to take healthcare from millions.

[–] MyOpinion@lemm.ee 22 points 1 month ago

Republicans are the scum of the earth and they hate grandma.

[–] MyOpinion@lemm.ee 37 points 1 month ago (1 children)

Another junky trying to run our country.

 

This video shows the setup, review, and gameplay of the fully tracked UDCAP VR Gloves by Udexreal, which allow you to play all PCVR games and use any headset without traditional controllers.

 

Eight years after Nibre’s MotherVR mod put basic VR support in Alien: Isolation, a different modder is attempting to complete the job with a full overhaul. Read on for our first impressions of the GRAND-MotherVR Mod.

When shown at E3 in 2014, Creative Assembly's Alien Isolation had a VR mode that could be accessed with early Rift developer kits, much to the delight and horror of enthusiasts. This was exciting because it came at a time when consumer facing virtual reality headsets were not yet available and VR gaming was still a niche contained within a small community of hardcore enthusiasts and software developers.

Now in 2025, the GRAND- MotherVR mod by JayP has been publicly released on the Flat2VR discord server. This mod isn't just an update to the initial foundation laid out by Nibre’s classic, it's more like the complete overhaul many of us had dreamed of seeing all those years ago. JayP's mod has introduced improved motion controller support with 6DOF tracking, along with various other quality-of-life improvements and even a nice graphics update.

GRAND-MotherVR transforms Alien: Isolation into an even more nail biting experience than ever before, capturing the claustrophobic tension of Sevastopol station and adding newfound fidelity.

[–] MyOpinion@lemm.ee 23 points 1 month ago (1 children)

LOL how in the world are we to do business in this nightmare of Tariffs on the Orange Turd’s whims.

[–] MyOpinion@lemm.ee 8 points 1 month ago (1 children)

The NAZI needs to be driven out of this country. It is nearly destroyed because of him.

[–] MyOpinion@lemm.ee 5 points 1 month ago (1 children)

No to a small private island that he never comes back from.

[–] MyOpinion@lemm.ee 18 points 1 month ago (5 children)

I was wondering. How could one person fuck up trade this bad? This can’t be how things were ment to run.

[–] MyOpinion@lemm.ee 3 points 1 month ago

The B-52 is a very dangerous weapons platform.

 

Brand ambassador and referral programs are everywhere, aiming to drive engagement and sales through influencers and loyal fans alike. But last week, Pimax crossed a line, the company publicly admitted. It was discovered the PC VR headset company was secretly aiming to launch a program that offered rewards for verifiably positive forum posts—an ostensible attempt at astroturfing that quickly unraveled.

It all started with Reddit user ‘Mavgaming1’ last week, who leaked a private conversation initiated by Pimax through its official Discord. The proposition was clear: Pimax was looking for users willing to take part in a new Community Engagement Program, which would allow them to collect points to unlock tiered rewards by posting about the company on social media.

The program, which Pimax confirmed with Road to VR to indeed be genuine before being discontinued following the leak, featured everything from $5 Steam gift cards to hundreds of dollars in discounts off future purchases of Pimax hardware. The top reward tier even offered a $1,000 subsidized trip to the company’s Shanghai headquarters.

The only thing selected participants needed to do was type up a verifiably positive post for Reddit “or any other forums you visit,” submit it to Pimax for approval, post it online, and rack up the points. Below is an excerpt from the posting guidelines given to Mavgaming1 via Discord.

Pimax is a sleazy company.

 

From tomorrow, PlayStation VR2 will be on sale for $350 for two weeks as part of Sony's Days of Play 2025 sale.

That's a $50 saving from the headset's regular price of $400, which it was cut to in March from its $550 launch price.

The discount will be available on PlayStation Direct, as well as "participating retailers". It will apply to both the regular package and the bundle that includes Horizon Call of the Mountain, which are for some reason the same price, so you should always grab the latter if it's available.

Sony is also offering $50 off the PlayStation 5 Pro console, which upgrades the graphics of around a dozen PS VR2 titles.

 

Into The Darkness VR offers two distinct ways to play. Story mode puts you through a six-level campaign, blending narrative with action-packed set pieces. If you’re more about experimenting, the sandbox mode drops you into a sprawling environment packed with rooms and props, where you can summon enemies, weapons, and items at will — perfect for testing the game’s physics to your heart’s content.

The team at 9 Lives has locked in May 29, 2025, as the Early Access launch date for PC VR headsets, with pricing set at just under $20.

 

Play For Dream MR, the high-end Android standalone headset, now has Guy Godin's app Virtual Desktop on its store.

Originally founded in China as YVR in 2020, the headset company renamed itself to Play For Dream and reincorporated in Singapore alongside launching its third headset, called Play For Dream MR, which it started shipping this year.

Play For Dream MR is a high-end standalone headset running the company's own fork of Android, with the kind of specs you might have expected from a Meta Quest Pro 2. Priced at $2000, it features Qualcomm's Snapdragon XR2+ Gen 2 chipset, 4K micro-OLED displays, eye tracking with automatic IPD adjustment, and comes with tracked controllers. It has a 1-hour battery, built into the back of the strap, and thus Play For Dream recommends pairing it with an external battery pack.

 

The Xreal One and Xreal One Pro glasses connect to a smartphone, game console, PC, or Mac via a USB-C cable. They project content onto a virtual 1080p display that floats in front of you. The Xreal One has a 50-degree field of view, while the Xreal One Pro has a 57-degree field of view. This is equivalent to viewing a 70- or 85-inch TV from two meters away.

The Xreal Eye accessory is designed to change this and add spatial 6DoF tracking to the display glasses, Xreal announced at a launch event in Japan.

The accessory weighs just 1.5 grams and is inserted between the lenses. In addition to 6DoF tracking, Xreal Eye can be used to take photos and videos with up to 12 megapixels. A review will have to show how good these images and the 6DoF tracking are.

 

Developed by Luminary Creations, Wiped Clean is a crime scene cleaning simulator that asks you to uncover mysteries, one pool of blood or dead body at a time. The twist here is that you aren't just regular cleaners and are instead undercover agents, attempting to infiltrate a sketchy organization called the Syndicate as you investigate a dangerous conspiracy.

Wiped Clean VR will debut on June 1 for Steam, and it's out now on Quest.

 

Here are the best fixes so far to get this headset to work well.

 

Udexreal is a Chinese company that proposes a tracking glove called UDCAP. The peculiarity of this glove is that it is (according to the company) the most lightweight VR glove on the market. It weighs only 45g.

Udexreal can make a glove that is so thin and lightweight because it has implemented a sensor to track the fingers which has only 0.1mm of thickness. On the website, they mention the creation of a special “polymer material” that allows them to create “elastic sensors”. I guess we are talking about sensors that can detect how much they are bent, from which it can be extrapolated what is the bending angle of each finger. Regarding the number of sensors installed on the gloves, there is some confusion: during the event, I’ve been told there are 13 sensors for every finger, while on the website, they report having 12 sensors for the whole hand. I’ve written an email asking for clarification and will update the article as soon as I have an answer.

The gloves have both a consumer and an enterprise version. The consumer version is meant to be used especially in social VR applications like VRChat, to have all your fingers tracked reliably, so that you are social interactions are more natural. There is also an enterprise version that is dedicated to training and other B2B use cases. The company also advertises the use of the gloves for robotics applications. At the booth, they did not want to talk to me much about the B2B destination, though, because the focus was on the consumer side.

On the index finger, it is possible to install an add-on that transforms your glove into a fully fledged VR controller: the add-on has a little thumbstick and two tiny buttons (basically A/B buttons), so that you can have the full set of input of an Oculus Touch controller, but with all your fingers tracked.

The Udexreal UDCAP VRGlove is already available on the website of the company, which ships worldwide. The PR mentioned that the price should be $699, but there are some generous discounts available. For this reason, the shop page already reports $599, but she mentioned that if the gloves are bought through some partners (maybe influencers who are sharing discount codes), the final price can become as low as $530-$560.

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