Diablo 1 is at fault - and Diablo 2 the first kingpin. Even without progression tabs people were grinding and hoping for the High rune.
What's kinda funny is thw fact buying progression (i.e. Items and runes) on thoses 'illegal' sites was more reasonable in price.
The only danger the current iteration of f2p games has, is the graphical fidelity.
In other aspects premium games are still better. We just need to teach the new generation, that there is more than f2p.
My first question: Did they change the gun play?
Because that feeling I got from OW gun play was "spammy, unsatisfying, boring" either in kill time, movement or timing.
The weapons are simple, but you don't get the arena gameplay of map control, ammunition control and weapon cycling of arena shooters.
A single weapon is not complex to use as a weapon in CS or DirtyBomb.
To be honest Dirty bomb does health and ammo management better.
Everything I hear sounds good, but I never heared them fixing guna.