Straight up shit that would get made fun of for being too on the nose if someone did it in fictional worldbuilding
laziestflagellant
Just finished the sniper guarding segment in Metal Gear Solid 2 (I am currently playing through the series for the first time)
I feel like it has been years since I've had to lock in so hard for a game to the point I kind of staggered away feeling physically exhausted afterwards.
I did enjoy it but at the same time what the fuck were the devs thinking not having inverse y directional controls for the swimming sections. I don't think I have ever played another game that used that and I kept smashing Raiden's pretty little head on every solid surface just trying to get him from point A to point B because the controls feel SO wrong.
In a move that has baffled everyone, it's the original 2000's gamebryo engine handling game logic while all 3D visuals have been remade from scratch with UE5 as a graphics wrapper.
They also changed some base combat mechanics to be less floaty, added hit reactions and FX, and added sprinting.
It is a strange Frankenstein's monster that can load mods made for the original Oblivion game and runs pretty shite
but this isn't even a stable diffusion meme, this is a chat-gpt image, you can tell on account of the piss filter.