tuckerm

joined 3 months ago
[–] tuckerm@feddit.online 3 points 1 week ago

Anyone know what "European IP" means? They announced a while ago that they working on new titles for Virtua Fighter, Golden Axe, Crazy Taxi, and a few others, so I'm assuming those are the "Legacy IPs." What is their European IP? The Total War franchise? The developer, Creative Assembly is from the UK. That just seems like a weird way to phrase it, if that's what they're talking about.

[–] tuckerm@feddit.online 2 points 1 week ago (1 children)

I use Funkwhale, which I have liked, but my use case is just streaming music through my laptop and listening with headphones. I don't think there is a client available that will run on your Autonomic streamer.

Funkwhale does have a subsonic API, so you could use a subsonic client, but you mentioned that didn't quite work before. (Is that what you mean by __sonic? I haven't actually heard that term.)

Funkwhale is nice, but I think for most people it doesn't (yet) offer any useful features beyond what Navidrome has, and probably even lacks a few things that Navidrome has. Funkwhale's main appeal is that you can follow someone's music library via the fediverse, although there hasn't really been a lot of use for that so far. Version 2 is coming soon, though, and adds a whole bunch of new fediverse features.

[–] tuckerm@feddit.online 4 points 1 week ago

Look how he holds it at the center of mass instead of the lengthwise middle. You can't coach that, that's just talent. Best bat IQ on the field right there.

[–] tuckerm@feddit.online 2 points 1 week ago

Oye Como Va - Santana

I know enough Spanish to understand the lyrics now, but loved that song before I knew what it was saying.

[–] tuckerm@feddit.online 2 points 1 week ago

It definitely had a lot in common with Onslaught mode. There was some overlap with the types of vehicles, too.

[–] tuckerm@feddit.online 3 points 1 week ago (1 children)

I was using the GAMESPOT weighted numbering scale:

Generous Averages Make Easy Satisfied Publishers, Our TrafficReliesOnThem

[–] tuckerm@feddit.online 22 points 1 week ago

867-5309 is definitely the first one that comes to mind for me.

But also, Carrot Top saying "Call 1 800 C A L L A T T, it's free for you, and cheap for them" has been stuck in my head for a long time now.

[–] tuckerm@feddit.online 4 points 1 week ago (2 children)

It's a very different game, although it does have vehicles, so it has something in common with UT2004 in that way.

Unreal 2's multiplayer only has one game mode. It's kind of like capture the flag with some resource management. There are power generators that you need to take for your team in order to use vehicles. You can also capture respawn points which give your team more choices of where to respawn from.

You choose one of three classes when you spawn, with each class having specific weapons. You don't pick up weapons as you go.

There is a release of the multiplayer that's available for free here: https://xmpcommunity.com/. After Epic tool all Unreal titles off of digital stores a while ago, they specifically mentioned xmpcommunity.com in a blog post as a way of still playing the game. So it has their blessing.

[–] tuckerm@feddit.online 7 points 1 week ago (7 children)

Unreal 2, at launch, was the most absolutely 7/10 game I've ever played. Just a very generic singleplayer FPS, and not the sequel to Unreal that everyone was hoping for.

I say "at launch," though, because almost a year after the game's release, they added multiplayer, and that is still my favorite multiplayer game.

[–] tuckerm@feddit.online 12 points 1 week ago

Nah, I don't think so. I mean, sure, arch is a little cringe, but it's not that bad. Cool terminal, btw.

[–] tuckerm@feddit.online 3 points 1 week ago

Yeah, it definitely seems like it was to just make it take longer.

[–] tuckerm@feddit.online 7 points 1 week ago (2 children)

Same here, I always liked SA1 more than SA2. I remember being so amazed that you could pick any character to play next and then you'd find out, in any order you chose, how their stories would intersect with one another. SA2 felt like a downgrade without that. I also liked the art style of the first game over the second one.

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