▲ 578 ▼ Valve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use' (www.pcgamer.com) submitted 4 days ago by dermanus@lemmy.ca to c/technology@lemmy.world 200 comments fedilink hide all child comments
[–] GeneralEmergency@lemmy.world 1 point 3 days ago (2 children) That hurts Valve's bottom line. Never going to happen permalink fedilink source parent hideshow 2 child comments replies: [–] Quazatron@lemmy.world 1 point 2 days ago (1 child) It's not unheard of Valve going things that hurt its' bottom line. Family sharing, for instance. I can use the same instance of The Talos Principle 2 that my kid uses instead having two copies. That kind of touch makes me a happy customer, with way too many games on my "one day I'll play this" list. permalink fedilink source parent hideshow 1 child comment replies: [–] GeneralEmergency@lemmy.world 0 points 2 days ago People pay to put a game on Steam. The more games being sold on Steam, the more money valve gets. permalink fedilink source parent
[–] Quazatron@lemmy.world 1 point 2 days ago (1 child) It's not unheard of Valve going things that hurt its' bottom line. Family sharing, for instance. I can use the same instance of The Talos Principle 2 that my kid uses instead having two copies. That kind of touch makes me a happy customer, with way too many games on my "one day I'll play this" list. permalink fedilink source parent hideshow 1 child comment replies: [–] GeneralEmergency@lemmy.world 0 points 2 days ago People pay to put a game on Steam. The more games being sold on Steam, the more money valve gets. permalink fedilink source parent
[–] GeneralEmergency@lemmy.world 0 points 2 days ago People pay to put a game on Steam. The more games being sold on Steam, the more money valve gets. permalink fedilink source parent