Dice are pretty much synonymous with RPGs, but there are a few rare systems that forego them altogether, like Castle Falkenstein.

What are some other systems that don't use dice? Are there any that completely remove luck/random chance on "important player actions"?

you are viewing a single comment's thread
view the rest of the comments
[–] 3 points 8 months ago

"His majesty the worm" uses a deck of tarot cards, minor arcana for players and major arcana for the GM. Combat plays as a sort of "poker game"

  • source