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[–] 17 points 6 months ago (6 children)

Yep, steam vr has for most of it's life cycle.

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  • [–] 7 points 6 months ago (5 children)

    Tried it, and it runs, but everything looks wrong somehow

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  • [–] 7 points 6 months ago (1 child)

    The VR chat community has a good guide for getting things generally working for vr on Linux what you need is very dependant on your GPU and headset, https://ask.vrchat.com/t/vrchat-on-linux-the-definitive-guide/46949

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  • [–] 3 points 6 months ago

    Thanks, will read that later. The headset is a valve index, and bazzite comes with pre-installed nvidia drivers and steam, so I assumed I wouldn't have to do anything special. And it does work out of the box, as I said, it just works strangely (see my other reply).

    I might just have to wait for the steam frame, I guess

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  • [–] 3 points 6 months ago (2 children)

    Is this before you enter a game? Or only in the game you tested?

    If it’s like that in the dashboard, then it might be a distro thing.

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  • [–] 2 points 6 months ago (1 child)

    The dashboard itself looks like it's tilted away from me (or towards me? don't remember), but only with both eyes open. When I close any one eye, everything looks like it should be fine. It's really strange, I don't understand how that is even possible.

    The distro is bazzite, and the headset is the valve index, so I literally just clicked launch in the pre-installed steam

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  • [–] 2 points 6 months ago

    Strange. That seems like it would be a good combination. I have friends who use Linux for VR regularly, and usually the issues described are around software compatibility. Not overall basic functionality.

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