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I don't mind yellow paint as much as it is a sign of the broader issue of big games trying to be idiot-proof. If a game has yellow paint I expect it to be as easy as it can be outside of giving me literal god mode.

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[–] 3 points 6 months ago (2 children)

Abiotic Factor had a sentient yellow paint can that had very clearly marked the correct path in an open map. You never meet the can, but there is yellow paint thrown all over the place in some areas, but it also marks a few entrances. Is yellow paint a common trope? I had no idea it had a deeper reference.

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  • [–] [S] 1 point 6 months ago

    πŸ€¦β€β™‚οΈ how did I never put that together? I actually don’t think I recall noticing yellow marker paint, but I did see that room it escaped from.

    The yellow paint has become a more common game design element

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