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[–] 70 points 3 months ago (10 children)

Here’s a disk that will trigger a download, how’s that sound

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  • [–] 24 points 3 months ago (2 children)

    Sort of the joke of all this. I remember the Good Ole Days of installing a Blizzard game and then getting a gigabyte or more of Day One updates before I could start playing.

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  • [–] 3 points 3 months ago (1 child)

    Yeah, those were steps in the slow boil.

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  • [–] 12 points 3 months ago*

    I mean, broadly speaking, I appreciate that companies can periodically patch and re-balance games. The internet has been amazing for the modding community as well. You'd have never seen Counterstrike or Team Fortress go mainstream without the ability to digitally distribute content like this.

    But you do get this impulse to release a product in what is effectively a large-scale beta test and then slap band-aids on it until it's playable. Or give up support on it if it doesn't sell well on launch.

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  • [–] 11 points 3 months ago (4 children)

    Good enough, at least it can be traded and sold!

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  • [–] 13 points 3 months ago (3 children)

    Until they decide your unique disc ID is tied to your account and you have to sell your entire account to someone to sell the game

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  • [–] 8 points 3 months ago (2 children)

    In that case it'd be the same as a digital version, but with the added inconvenience of having to put the disc in.

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  • [–] 1 point 3 months ago

    That's honestly the only solution with the size of these games. Yeah, old games used to come on multiple discs you'd swap when you reached the next chapter or whatever, but even that isn't practical these days with the amount of resources that need to be loaded into and out of RAM at any given time.

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