fn enable(&self, enabled: bool) {
self.enabled = enabled;
}
"State" can mean too many things. Just have one function "enable". And if your language allows default parameter values, set to true by default
fn enable(&self, enabled: bool) {
self.enabled = enabled;
}
"State" can mean too many things. Just have one function "enable". And if your language allows default parameter values, set to true by default