I might make a future post about how much I struggled to get my game out there and the non-game dev stuff that slowed me down (like losing my job because our company decided to dismiss 50-60% of its work force).

My promise to the players: no vibe coding, no AI art, no AI scripts, no AI music, no AI voices.

My game is called The Milgram Experiment

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[–] [S] 5 points 1 month ago (4 children)

Well, for now that is the game I like for the game, I don't think it helps or is in the way of exposure. But a lot of people have told me they played the game because they have heard of the experiment

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  • [–] 9 points 1 month ago* (1 child)

    This is one of those cases where a "Name : Additional Title Tag" might help with exposure.

    The name of the experiment draws initial interest, and the additional post colon/title gives it additional ability to distinguish itself from the actual experiment itself in search results.

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  • [–] 3 points 1 month ago (1 child)

    Right on. Just was throwing it out there. I don't think you should change it away from the title entitely just put something in there to make it easier to make a distinction. I think it's gonna be hard to tell people to look up the game that shares the exact name with an incredibly popular psychology experiment. I just doubt I'll be bring it up to other people very much cause there's an incredible burden on me to make a distinction.

    At the end of the day you do you! I'll still check it out. I just think you might be getting in your own way a little bit the title. If that's what you want to name it then go for it. That's kind of the best part of doing a personal project! You can take advice you like and throw out the rest without having to get a consensus from marketing or some asshat in mgmt!

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