I might make a future post about how much I struggled to get my game out there and the non-game dev stuff that slowed me down (like losing my job because our company decided to dismiss 50-60% of its work force).

My promise to the players: no vibe coding, no AI art, no AI scripts, no AI music, no AI voices.

My game is called The Milgram Experiment

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[–] 3 points 1 month ago (1 child)

Congrats on the wish-lists looks like they are well deserved.
It does not look like my cup of tea, but wish you best of luck for the upcoming release!

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  • [–] [S] 3 points 1 month ago

    No problem, not everyone plays these types of games. I'm interested in psychology and moral dilemmas in games and it was appealing to me to try and explore those stuff in a video game. Good luck to you to with anything you have going on!

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