oh they don't appear again, but its generalization, the parallelepiped, does:

it's used to calculate volumes of curved objects. basically you chop down the object into a lot of small parallelepipeds (mentally), and then calculate the volume of each of them small things and sum over them. Done.
to calculate the volume of a parallelepipede, there's a surprisingly simple mathematical formula. If you have the vectors for the three sides a, b, c, then the volume V = (a × b) · c, where × is the cross product and · is the dot product. it's very simple and an effective way to calculate volumes of curved / deformed objects.
Links:
- (german) https://de.wikipedia.org/wiki/Transformationssatz
- (english) https://en.wikipedia.org/wiki/Integration_by_substitution#Substitution_for_multiple_variables
