That is indeed a curious mechanic
Maybe also having more consumables in the world and less fitting in your inventory would be a good thing? So that the player feels they'll just waste it if they don't use it, and it's not that rare anyway.
That is indeed a curious mechanic
Maybe also having more consumables in the world and less fitting in your inventory would be a good thing? So that the player feels they'll just waste it if they don't use it, and it's not that rare anyway.