Where's my priest? How can I enjoy this dungeon without mommying the boys and kissing their booboos?
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Everyone forgets the cleric. Until they need healing.
I always preferred the support roles. Both healing and buffing as well as backing up the tanks with a backstab or two.
Every time i heal it's more like YOU WILL GET HEALS WHEN YOU STOP STANDING IN FIRE
Much like my patience, spell slots are finite
I usually pick Mage, because you can Warrior or Rogue IRL, but you can't Mage. That makes it more interesting to me.
Good reasoning
Mage. I like using strategy to solve problems. Explosion is a strategy.
I like the way you think.
Rogue. Assasinate applies bleed and if you manage DOTs, you can attack multiple enemies at once to keep trash off of the tank or healer while they do their thing. Plus, sneaking in and out of a place, picking off enemies one by one makes a lot of stuff easier.
Spellblade if it's an option. Why choose when you can have both.
Otherwise mage. Most rpg systems have ways for mages to do all the jobs of other roles to some extent.
Battlemage is probably my favorite fantasy archetype. I like the idea of being to effectively use weapons and magic, or using them together to even greater effect.
Exactly. Even if I was naturally strong/dextrous/persuasive/etc, I can't imagine a world where magic exists and I don't learn at least some of it...
Mage, because I'm always a caster
Is that you, James?
Mage, I guess?
But my favorite D&D character I ever played was a Bard. I wasn’t really the talkative, persuasive type. I was more the jack-of-all-trades, Swiss Army knife of the party. I loved it.
Never played too many party based fantasy RPGs growing up, but I got into Baldur's Gate 3 and bard is absolutely the greatest! I feel like I have the most control over a situation in or outside of combat. Swiss Army Knife of the Party is the best way to put it lol
Dungeon Master
That way I get to play everything in small amounts!
Warrior. I've always loved tanking.
Rogue.
Always liked the idea of showing courage from afar.
What do you mean "from afar"? You have to get up real close to first pickpocket someone's shirt off their body and then stab them in the liver.
Warrior, due the simplisticy and straightforwardness of it. Big sharp stick always works.
In addition, from fantasy, mountain of muscle coverd in metal swinging a huge sword or an axe is just awesome.
Mage. Im here for fantasy I want special powers. My preference is always mage then rogue then warrior in general but always range over close combat and usually summon over that.
Monk is my favorite if we're going for classes. Because speed. But also versatility and lots of hitting. Pf2e monks are super fun.
But in this question, I'd go Rogue. Sneaky beaky acrobatic stabby boys? Absolute fun.
I always start out as a mage, but end up as a stealth sniper.
Rogue for thievery and, to a lesser extent, assassination.
There are few things more fun than sneaking around places you shouldn't be and collecting things you shouldn't have.
Cleric
Wizards are nerds who you can easily punch.
Assuming you survive all the spells on your way to get within punching distance.
Rogue.
No matter what my intentions, I always wind up being a stealth archer. May as well own it
Not that I could just play a PC, forever GM 😭
I would play a warrior. I can make combat as interesting as I want. If I want, I can plan out grand tactics of pushing enemies into each other and into traps. If not, I can turn to the reliable "I stab the goblin with my sword" even if I am wielding a mace and fighting a dragon.
I cannot play mage because I am too loss averse and hate using mana/spell slots. I would never play rogue because the idea of playing a close range damage dealer that wears cloth armor is a good recipe to end up spending most of the combat on death saving throws.
Mage! Great damage, cool effects, often loads of utility, and if you don't kill your target in the first rounds you'll die quick and can do something else instead of suffering through a drawn out fight with no mana.
Glass Cannon - the most ADHD of builds.
So, generally mage is my favorite archetype for games and movies ect of the three listed.
But things get more interesting if I start asking follow up questions.
If I assume I'm getting these powers in our world, my immediate next question for mage is, what type of mage? Because one where I have to actually 'learn' spells is gonna be very useless in the modern world, unless I get a teacher. Furthermore what universe rules of magic do I get? Is this harry Potter magic or elden ring or dnd? using dnd is it sorcery, wizardy, warlock? How competent am I with whatever choice I make? A shitty mage is way worse than a shitty rogue.
Because in some of these cases I really would not want to be a mage. assuming I could pick my magic system, idk. Something useful in day to day life but also makes me functionally immortal? Maybe the correct answer is "The Force" but I'm not a big enough star wars nerd.
Furthermore there are some pretty interesting use cases for rogues in day to day life. I am, poor. Many rogues get invisibility/stealth of some kind. You do the math.
Warrior is a bit harder to justify unless its the type of warrior that gives mystical strength and durability. if I could pick up a car with one hand or survive a bullet to the head through sheer strength, I might pick it.
overall though I think I'd pick mage, but rogue is a close second or maybe higher depending on what type of mage.
Is games I tend to gravitate towards a warrior, I'm a simple man, I don't care to learn a whole lot of different spells and moves and theorycraft on how to best use them, i want to just hit things with my sword and move the plot forward.
IRL, I'm sort of roguish, I have a whole lot of random skills and knowledge, specialized tools, I'm pretty good with my hands, etc.
In my weirdest fantasies, mage, because fuck you, I cast fireball.
Two-handed-hammer-wielding paladin for me, please. Ideally with a dash of elemental or holy magic. 👌
And because it's cool AF, ofc. Testosterone and brutality/violence, but with faith and glasses!
Start with mage for the ice magics, every time
Not mage. One of the other two. I can play them without spreadsheets.
I'm a simple man. If I can shoot lightning out of my fingertips, I do that.
Shaman
None of those, but if I were to pick one that'd be rogue!
Bard?
Mage, because if I'm going to be bothered then I want magic.
Warrior. He can take more hits while I act like an idiot not paying proper attention.
Warrior if it means I can use a giant hammer, otherwise mage so I can be the team healer.
Mage since I want to use Naj's Light Plate and mana shield.
1 Cleric for armor and utility cantrips, and the rest goes into Wizard 😏
Mage, but only glass cannon builds. Any ~~flesh shields~~ warriors lfg?