
Edit: Apparently they will at least look at it: https://www.gamingonlinux.com/2026/01/gog-plan-to-look-a-bit-closer-at-linux-through-2026/
Video game news oriented community. No NanoUFO is not a bot :)
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Edit: Apparently they will at least look at it: https://www.gamingonlinux.com/2026/01/gog-plan-to-look-a-bit-closer-at-linux-through-2026/
The investment should be into DOS gaming, and exclusively there.DOSBox and DOSBox-X work on Linux.
That they already do. If there's a DOS game not on GOG it's usually because they didn't get the rights.
Would be cool if they could start selling ROMs for other emulators. I bet at least Sega would be up for that. But good luck with Nintendo and Sony.
GOG needs to fix their client first and port it on Linux. Yes, Heroic is a thing but we do need better handheld compatibility anyway and Linux users, I think, are more likely to be invested in GOG mission.
Theres a reason steam is king... noone else bother putting games on linux, so valve brought linux to the games.
Linux isn't the thing that's driving Steam's profits, tho.
The best thing about GOG is the ability to never use a client or launcher at all. The ability to just download the installers from the website and store them locally means that your GOG games will outlast the following: GOG as a company enshittifies, GOG as a company dies, your account gets banned from GOG, you lose access to your GOG account, your favorite game gets a game-ruining update from its developer, some song license expires and devs are forced to patch or pull the game...
"Being a healthy company means having healthy results." But he adds that money won't be the main motivating factor, and instead the focus is to "do a good job, have good products and good services, and then as a consequence and as a reward comes good money." It's a point that he thinks is obvious, "but many companies fall apart on that, putting the spreadsheets first."
Such a refreshing take.
It always is in the beginning
~~Don't be evil~~
We got enough bad shit and greed in the world. I'll celebrate good things when I see them.
>sees GOG mentioned in title
>Furiously rush to the comments, "gib linux client"
Classic.
I mean, that's the only issue.
I put Steam on my Gentoo. Because it works, and I get 0 hassle gaming experience.
Guess who gets my money?
Heroic? https://heroicgameslauncher.com/
Yeah, I don't really understand that either. What's wrong Heroic? It's not quite Steam, but pretty good. And no DRM is definitely a plus.
What’s wrong Heroic?
Not officially supported. Using the GUI with a controller is wonky.
Heroic is a third-party hack. It isn't an official solution. If Heroic died then we'd need another option. It's great, but it'd be better if GOG officially released their own client that worked with Linux.
Woo! I hope GOG has a bright future! I recently started buying games on GOG and have been playing them via Heroic Launcher on Linux which has worked well! Very happy to actually own the games I'm purchasing!
Would be nice if a company would try to actually compete instead of "attacking" each other for market share.
GOG should be more proactive in order to fulfill its mission.
1: Officially make a Linux client.
2: Pursue indie series. Project Moon, Touhou, and more.
3: Commission remastering projects. Thief 1 & 2, FreeSpace, King's Quest, Vampire Bloodlines, and so on. Optionally buy these properties to make sequels. The IP holders don't really do much with them, it would be relatively easy to buy them.
4: Get more serious with companies like SEGA and Kagura Games. Shin Megami Tensei V has been out on PC a long while, but Denuvo makes me unwilling to make a purchase. A DRM-free release would easily net my $40. Ditto goes for perverse games.
5: Create a joint project with Valve, the EU, and Japan, to create a payment system that doesn't require the likes of MasterVisa. They are enemies to culture, and if America descends into civil war, an outside transaction processor would be needed.
Wow, big surprise this morning! I'm glad the new owner is intent on maintaining the same values.
It makes sense because GOG was never going to drive year over year growth for the publicly traded CDPR. Operating as a private company, it doesn't need to provide shareholder value and can be sustainable by simply "being profitable" forever, like Steam. Publicly traded CDPR holding GOG was a ticking time bomb but for once it seems to have been defused.
Pretty cool!
Ngl if Steam ever had a product decay I maybe start buying games on GOG instead.
And the DRM free thing on GOG sounds neat(even if I don't think Steams DRM is that bad its slightly bad ofc)
And GOG should add like:
More video games,Steam workshop equivalent,their own proton/contributions to Proton,GOG Galaxy port to Linux/better Linux support,multiplayer sdk?(like Steam?),etc
If they want it to become a good steam competitior.
Steam does allow DRM-free games, it's up to whoever is publishing the game to the platform.
GOG just currently requires it.
Most of the games on GOG are also DRM-free on Steam.
So it's really just looking at prices and other features that is the defining factor. Considering Steam's Linux support, GOG is off the table for me.
oh yeah i forgot about that,ig GOG gives the guarantee that the games are DRM-FREE.
and i assume the dev/publisher chooses what type of DRM to do like Denuvo,Steams own DRM (needing the Steam client),etc
Steam don't disclose it, there's no tag or label on the store page. Which is fucking shitty, either oversight or business decision. So you would never know unless you tried launching the executable yourself, looked it up online or the game was marketed that way.
But yeah, with GOG, you just instantly know.
?
Steam does have warning labels for games with DRM, or at least popular shitty DRM options such as 3rd party launchers.
Example:

We were not discussing that. It's about a label on DRM-free games, marking them as such.
But don't they do it for external drm?
Yeah for external DRM, but if a game has Steam DRM, then there's no official label or warning.
For example, Witcher 3 is DRM-free on Steam, but there's nothing (AFAIK) on the Steam page saying that.
They've got some of those things. They recently added a workshop equivalent, and they've had a multiplayer SDK for a long time. The multiplayer SDK is actually a problem, because it means multiplayer often only works on Galaxy, which is just DRM by another name.
And Steam's DRM was pretty invisible to me until, ironically, I got a Steam Deck. Then I started running into games that needed to be authenticated while I was on a train with no internet.
Yeah gog is pretty neat. I also use humble bundle store to buy games and it helps charity
I do too, but Humble Bundle got bought by Ziff Davis/IGN.
They laid off the all Humble staff in 2024. They also limited the amount that can go to charity and allocated more of those funds go directly to them.
HB was good when you could set the entirety of your purchase to go to developers. Now they greedily force you to divert a minimum to themselves
If it were only that....
The default split is 30% to Humble, 65% to the PUBLISHERS (not devs) and a whole 5% to charity. The sliders to change the split are hidden by default, so I doubt many people tweak the percentages. They're just a game bundle/steam key reseller site with a gimmick, nothing more.
I wonder how much actually goes to charity once PayPal takes their cut.
Talk is cheap!