I am surprised that they didn't just do away with it entirely. I don't think it would have hurt their bottom line. This is somehow worse IMO. They'll charge you more money for physical media that doesn't even have the entire game on it. It's like they want people to know that they're being slapped in the face.
Abnorc
I am genuinely surprised that they're suggesting physical games that act as keys for digital downloads. What is the point of getting a physical cartridge if you can't play the whole game offline? I guess they're just trying to kill physical media, and this is the first step in this direction.
Software is the leading cause of all computer viruses.
I am on Firefox for Android, and I got a pop-up asking for my location. Then it redirected me to the homepage.
They are the only real family oriented console AFAIK. At least on PC, there isn't a huge emphasis on local coop. This makes a steam deck a harder sell to people just looking for the casual family games. Nintendo on the other hand is committed to releasing games like this with every generation, and they don't seem big on games with a restrictive age rating. I'm sure that wins points with parents.
I'd love to tell families that they should just buy a steam deck, but I don't know if it's the right choice TBH.
Does it make sense? Emulation is going to happen one way or another. If Nintendo sold a GC controller that is PC compatible, they'd at least make some money from those buyers.
I guess they don't want your money if you're not buying the switch. Strange move, but I guess it's their prerogative to alienate more consumers.
Yeah this is a reasonable take. GIMP has its core set of users, and, even though I could be wrong about this, I suspect that they like the UI as it is. They're not beholden to making the most generalized image editing software for Linux.
When I saw the trailer, I thought Nintendo had pulled the craziest power move. Now I’m less disappointed since I probably won’t have much interest in this anyways. I probably will watch some streamers play it for sure.
One thing I can believe is that AAA games have gotten really expensive to make, so it’s not surprising that companies have broken that sort of soft $60 limit that we had for a while. I’m not even against paying more for a good game. When an indie game for $20 can provide over 100 hours of enjoyment, it’s just getting to be a tough sell.
Nintendo has been pushing the limits of how far it can make things worse for their customers, and people are still locked in because of some of the first party franchises. (Zelda, Mario, Pokémon, etc.)
Frankly, I’m surprised that Nintendo fans aren’t more mad.
I reserve my right to complain.