I wrote a blog post on the current trend of game decompilations using AI and where we're going with this. It's all very promising but oh boy are the implications scary.

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[–] 18 points 5 days ago (1 child)

I think you/that article are overthinking it. Compiling just means turning source code (written/readable by humans) into machine code (aka a program/game). "Decompiling" is the reverse of that, where you turn machine code into source code.

A lot of these AI de/re/comp/port/whatever projects are made by script kiddies/morons who don't know what they're doing. Sometimes you see them claim that a project is a "static recompilation", but when you look at the code it's literally just a bespoke emulator that runs the game.

Which is to say, don't get too hung up on these terms, since they're often misused either way.

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