cross-posted from: https://lemmy.dbzer0.com/post/71856456

DM Sadism 101

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[–] 11 points 2 months ago (2 children)

I always do this. It's a lot of fun to see the players scheming over a regular wall or door or whatever

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  • [–] [S] 9 points 2 months ago* (last edited 2 months ago) (1 child)

    Reminds me of Critical Role season one:

    They eventually become mighty heroes who defeat dragons and demons of almost literally godlike power and prowess as well as entire armies, but their most dangerous foe ever was...a simple nonmagical door that happened to be locked on a day where the gods of the dice hated them while they all took turns holding the Idiot Ball 😄

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  • [–] -1 points 2 months ago

    That's actually the episode that made me rethink how skill checks work at all... Like a 7 ft pile of muscle barbarian isn't actually that much stronger than a 4 ft halfling bard in DnD. In my mind, The Mountain just kicks the door down, and that's the end of it, or at least can destroy the lock with a greataxe. There's no need for subtlety in this situation. It seems silly that the entire concept of your character just doesn't work sometimes

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