I might make a future post about how much I struggled to get my game out there and the non-game dev stuff that slowed me down (like losing my job because our company decided to dismiss 50-60% of its work force).

My promise to the players: no vibe coding, no AI art, no AI scripts, no AI music, no AI voices.

My game is called The Milgram Experiment

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[–] 3 points 1 month ago (1 child)

i have a playtest copy but I haven't gotten the chance to play it yet. the demo was amazing by itself! i can't wait to playtest.

btw, I have 1 more playtest invite if anyone wants it! DM for my steam friend code and I'll send you the invite :)

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