They're not even the same currency at all, yet Steam or any other digital storefront decides to price a 80€ ($91) game the same as a $80 (69€) one when the conversions in reality are different to what the algorithm suggests. It's reflected on Steam DB that Euro has a higher markup in comparison to US Dollar because of this, since I hear EU players nagging about paying 80€ at launch the same as US players don't like paying $80.

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[–] 2 points 1 week ago (8 children)

Since digital copies cost nearly zero to make, prices of digital goods such as video games are completely arbitrary anyway; they are set to whatever people are willing to pay.

The conversion rate between EUR and USD is so ridiculously close to 1 that it makes sense to treat them as essentially equivalent. If you don't, you'll just spend unnecessary effort converting to and from numbers that aren't round.

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  • [–] 7 points 1 week ago (3 children)

    1 dollar equals 87 euro cents. How is that ridiculously close?

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  • [–] 1 point 1 week ago (2 children)

    Compared to many other currency conversions in the world, it is very close. When I read prices in USD, I think of them as euro prices in my head.

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  • [–] 1 point 1 week ago (3 children)

    All prices are set to what people are willing to pay

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  • [–] 2 points 1 week ago (2 children)

    But for physical goods, the minimum price is what the store paid for acquiring or producing it in the first place. That isn't a consideration for digital goods.

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