Indeed. I ranted myself about Duolingo at one point on here lol. Honestly, my biggest reason against them off the top of my head is just that it's not good pedagogy/teaching. They are popular because they did gamifying well to hook people, they did marketing well, they were early in the market when language apps were just getting started as a thing. But the pedagogy of how they did it is mediocre at best and was largely excusable in the beginning when nobody had a clue how to try to teach a language through a gamified app, but by this point, speaks to capitalism's interest in cornering a market and then turning it into profit. What little interest they may have had in the pedagogy of it at points is now lost to making money.
The major turning point for me was years ago when they introduced the "health system", where getting an answer wrong lost a heart, which IIRC recharged each day but could leave you with none left to keep learning that day if you weren't a paying subscriber. Which is not only not good pedagogy, it's actively terrible for learning in order to push people to pay up. And it showed me where their priorities were at.