As someone who's played countless hours of GURPS, back in the 90s, I will point out that the general saltiness at its unrepentant chonk was always a thing, and long before "4channers" existed. (even before most of those backbirths were even zygotes)
Also, your perspective seems to ignore the unconscionable levels of inelegant bullshit that every GM had to slog through just to run a damn session, let alone a campaign.
Oh, "campaigns"...
The original geek addiction that makes MtG/WH/etc. look like amateurs. That sweet, timeless, fantasy of an ongoing, regularly-attended group weave of arcs that's hooked deep each NIB "forever-DM" right in their inner kid... le sigh. 🥲