https://canvas.fediverse.events/

Canvas is a collaborative pixel canvas for the Fediverse! It's live until July 20th @ 4am UTC!

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[–] 29 points 2 months ago* (last edited 2 months ago) (1 child)

It is either do the canvas or sit on the beach, winter camping with the kids, eating fresh mussels in butter and garlic

Sorry @grant@toast.ooo

Edit: sunset. Yes that is an active volcano in the middle

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  • [–] 11 points 2 months ago* (last edited 2 months ago)

    Everyone is welcome in the Synthwave X Chiptune team to collaborate on the LukHash Home Arcade template !

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  • [–] 8 points 2 months ago

    Attention everyone, make sure to set the coordinates of the template image to 0,0 when using Cotemplate. Multiple people already started drawing with offset because of this.

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  • [–] 8 points 2 months ago (4 children)

    Seeing cursors is instantly gross. Is mine transmitted by default? Is there an option to not do that? Is it distinct from seeing other people's?

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  • [–] 13 points 2 months ago* (2 children)

    In addition to what grant said. Cursors dont show and arent sent when logged out or when on mobile and are anonymous so people can't tell whos cursor is who. Just a fun thing to add some activity to the canvas and make it feel more like a community instead of you placing pixels into a void

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  • [–] 6 points 2 months ago
    [–] 6 points 2 months ago* (1 child)

    Thanks for creating and hosting all this, my instance has been having a lot of fun with it :)

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  • [–] 5 points 2 months ago
    [–] 4 points 2 months ago*

    https://canvas.fediverse.events/share/153,407/z=4.600807673138737 This was really awesome to build this penguin, props to everyone involved :D Club penguin forever!

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  • [–] 4 points 2 months ago (4 children)

    I'm still confused if I should wait to have 6 mixels and place them in batches, or place whenever a new pixel is available, my gut feeling tells me one every 30 seconds is more efficient?

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  • [–] 3 points 2 months ago (3 children)

    It doesn't matter whether you place 1 pixel every 30 seconds or 6 every 3 minutes. One thing to keep in mind tho is that the 30 second timer seems to reset every time you place a pixel. For example, if you're at 0 pixels, gain 1, wait 15 seconds, and then place it, you'll still have to wait another 30 seconds for the next pixel. Meaning you basically lost 15 seconds. So I think the most efficient strategy is to place all 6 pixels as soon as you gain the 6th one.

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  • [–] [S] 4 points 2 months ago (1 child)

    this has been fixed, you no longer have to time your pixels out!

    if you place pixels mid-countdown, it will still keep the 15s (or what it was at) until the next pixel

    cc @inlandempire@jlai.lu

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  • [–] 3 points 2 months ago*

    I think my confusion was that the cooldown would add 30s on top of the existing cooldown per pixel so i'd end up thinking i had to wait 180s for a 6th pixel, but now it shows 30s every time, thank you for the fix!

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  • [–] 3 points 2 months ago* (last edited 2 months ago)
    [–] 3 points 2 months ago

    Did the server go down ?

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  • [–] 2 points 2 months ago (8 children)

    Whenever I try to place a pixel it just errors out "invalid pixel location. Are you even on the canvas?"

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  • [–] [S] 5 points 2 months ago (4 children)

    i've come with some great news! i've fixed this issue and it's been deployed

    cc @kaida@feddit.org

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  • [–] 2 points 2 months ago (2 children)

    Thanks, sadly still doesn‘t work for Orion Browser on iPad

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  • [–] [S] 2 points 2 months ago (1 child)

    interesting, what feature specifically isn't working? is it the same invalid pixel location, or is the site not functional?

    also could you attach your iOS/iPadOS version and Orion version

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  • [+] 1 point 2 months ago