all 34 comments

sorted by: hot top controversial new old
[–] 3 points 5 hours ago

Are they just shipping the whole fucking dev project or what the fuck? Christ

  • source
  • [–] 0 points 3 hours ago

    GTA 6? Ah, the preload for the GTA:Online, because that's what they ultimately care about: selling shark cards.

  • source
  • [–] 7 points 1 day ago

    In an ideal world the studios would care & you could optionally not download high-rez textures, immediately cutting the download in half, or less than.

  • source
  • [–] 18 points 1 day ago (1 child)

    Do you still drive somewhere then do some basic snap-to-aim from cover shooting and then drive some more? Is cousin Roman back?

  • source
  • hideshow 1 child comment
  • [–] 13 points 1 day ago (1 child)

    The more and more I learn about GTA 6 the less and less I want to play it.

    I do hope it is fun for those who want to play it, this is no longer my cup of tea.

  • source
  • hideshow 1 child comment
  • [–] 1 point 3 hours ago

    Same. Besides, it will probably only act as a vehicle to sell GTA: Online, more precisely, shark cards. To me, this isn't more than already shipping the assets for GTA:O. They showed that they don't care about singleplayer. Not a single SP DLC came for 5, can't even use all the GTA:O cars in SP w/o a trainer.

  • source
  • parent
  • [–] 5 points 1 day ago (1 child)

    That's about a third of a base PS5's drive.

    Technically it's 850GB, but only around 650 is usable, as shown in the console's storage settings.

  • source
  • hideshow 1 child comment
  • [–] 30 points 1 day ago (2 children)

    If the download is 210 GB, I hate to think what the install size will be after everything is unzipped.

  • source
  • hideshow 2 child comments
  • [–] 18 points 1 day ago (1 child)

    Likely around 280-300 gigs. Most games don't unpack their files nowadays. They decompress them on the fly.

    So the install size tends to not be that much bigger then the download.

    Even still that's like a third of a ps5s storage iirc

    If they unpack things more for the pc release tho... It could readily balloon to almost a terabyte if they wanted to be assholes.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 18 points 1 day ago (8 children)

    I know this may sound ignorant to modern game development, but do we optimize anymore? I know storage is not an issue most developers worry about these days, but God.

    I don't like to play the old card, because I'm by no means "old", but I remember when I wanted to install a game, I had to choose what I needed to uninstall first. A game being 500MB to 1GB was mind boggling.

  • source
  • hideshow 8 child comments
  • [–] 9 points 1 day ago

    They throw in massive poly count models with high resolution textures and ever bigger game worlds, then (on PC) let you scale down the quality.

    Only real solution is having high res textures as a separate download which some games do but if the console can handle them anyway, there's less reason, compared to PC where you might have a lower end graphics card that can't handle 4K textures anyway

  • source
  • parent
  • [–] 6 points 1 day ago (3 children)

    On consoles, developers still duplicate assets for HDD optimization (faster loading, more storage). Often they don't bother to 'fix' that for PC when ported.

  • source
  • parent
  • hideshow 3 child comments
  • [–] 3 points 1 day ago (8 children)

    A "news" telling people the download-size of some game...wow. And it's slightly bigger than other AAA. Astonishing.

    Download-siizes rose for the last 3 decades, who would have ever expected that...

  • source
  • hideshow 8 child comments
  • [–] 4 points 1 day ago (1 child)

    When you consider the fact that Rockstar has made it clear they aren't putting this out on a disc, and the PlayStation hard drive can be as little as 1TB, this is definitely news worth discussing. They're asking for one fourth of your entire storage space if you're a PlayStation player.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 0 points 1 day ago

    And you think they give a rat's ass about your Playstation-storage? :-) People will buy it, even if it needs a playstation for itself. Or came with a playstation bundled. Which only allowed GTA6 on it but costs triple. It would still sell like crazy. At least you now know why they CAN'T put it onto a disc, even if they wanted to :)

    So. Will you buy it? if yes, then what are you even talking about? If no, then welcome to the boat, where is the actual problem? When I will maybe buy this in 3-7yrs, i would not care for the 0,2tb it wants anymore. I would not care today, but that's not really the point.

  • source
  • parent
  • [–] 11 points 1 day ago (5 children)

    Yeah but until recently that tracked the decreasing cost of storage, so you might think devs would be prioritizing lower filesizes now

  • source
  • parent
  • hideshow 5 child comments
  • [–] 6 points 1 day ago (1 child)

    Can't believe I'm defending Rockstar here but...

    ...it's been in development for over a decade. How would they have planned around this recent surge in prices

  • source
  • parent
  • hideshow 1 child comment
  • [–] 4 points 1 day ago

    They could have spent that last year or two optimizing the game.

    But considering it took some random person on the internet to reverse-engineer the code for GTA V to figure out why online loading times took so long, an issue they left alone for years, I doubt they even spent a minute trying to get file size down.

  • source
  • parent
  • [+] -6 points 1 day ago (2 children)

    Compared to the 3000,- a 20MB drive cost said decades ago, storage is cheap 😁 But you say that as if the big studios care about such things. People will pay full price (or probably higher) anyway. Even if it'd be 1TB download.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 7 points 1 day ago (1 child)

    Yeah but compared to 1.5 years ago, storage is up 2x at least. Even HDDs are more expensive than same size NVME SSDs used to be, it seems.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 0 points 1 day ago*

    Everything is closing in at 2x of 1.5yrs ago, so what? Do you use LLMs? Then you're part of the reason, why are you complaining? Don't? Then sorry bro...

    Besides, my initial post explicitly said "last 3 decades", so the reference frame was fitting. Despite not being totally serious...

  • source
  • parent
  • [–] 1 point 1 day ago (2 children)

    I'm not buying it and most of my existing games are 40gb or smaller. Many of my games are actually under 20gb

  • source
  • hideshow 2 child comments