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[–] 104 points 2 months ago (26 children)

On one hand, the Valve Index launched for $1000 in 2019. Adjusted for inflation, that is $1306.25. And you needed a powerful PC to be able to use it, where this can be used standalone. Only effectively costing an extra $194 for standalone processing is pretty impressive.

On the other hand, it is difficult to justify this price considering cheaper headsets on the market, like a $600 Meta Quest 3. Unless you dislike Facebook that strongly (justified).

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  • [–] 123 points 2 months ago (21 children)

    I'd happily pay more to not use a Meta product.

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  • [–] 38 points 2 months ago (10 children)

    I’ve been desperate to get into VR (both as a player and a developer) but being tethered wasn’t for me - it was the biggest gripe I had visiting VR experiences etc. And I dislike Meta on a philosophical and moral level.

    So yeah, $1500 for “not Meta” is fine by me.

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  • [–] 5 points 2 months ago (6 children)

    Yeah, I use a Quest 3 for 14 hours every day. I will definitely be getting Steam Frame even if this is the price. Or at least I will sign up to get one, up to the lottery if I do, lol. Speaking of... I should stop trying to convince people how awesome it is... no... yeah... Definitely too expensive, you wouldn't even like it..... please don't sign up for the lottery.

    Ah who am I kidding... it is very much worth that price for anyone that knows they are gonna put it to good use.

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  • [–] 7 points 2 months ago (5 children)

    How do you use vr for fourteen hours everyday?

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  • [–] 8 points 2 months ago* (last edited 2 months ago) (4 children)

    It's my computer monitor, my TV, and where I also happen to occasionally play VR games. When not in full VR games, my computer or TV are just floating windows wherever I want them to be. And I'm in full color and 3D passthrough. So basically using them like as if they were already glasses... just super big heavy ones, lol.

    Oh, and the practicality of how I physically keep it running 14 hours a day, bobovr infinite hotswap battery system.

    And why it isn't 16 hours, I often take it off to eat still. Not all the time though.

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  • [–] 7 points 2 months ago

    I won't use a Meta product under any circumstance, but I'm not going to pay an unlimited amount of money, either. If the alternative can't get reasonably close to Meta's reasonable prices, that just means I will continue to never get VR at all.

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  • [–] 8 points 2 months ago

    And the Steam Frame has alot more value added features, not to mention all the components they do have in common are at least a little step up from Quest 3. Other than color passthrough, which will be an add on accessory for those of us that want it. But, nice for the people that don't, they don't have to pay for it. And kind of nice for those of us that do, cuz we'll get to pick which one we want, and I want an expensive one, cuz it's important to me.

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    [–] 62 points 2 months ago (7 children)

    Unpopular take here, but I think it's a realistic expectation. I bought the valve index several years ago, and that cost me a grand. I would expect next Gen stuff to be even more expensive, even in the best of times. Add all the tech hardware fuckery of the last couple years to the mix and, well, I wouldn't have expected any lower price.

    Does it suck? Yeah. Was the price expected? Also yeah.

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  • [–] 8 points 2 months ago (5 children)

    It's not really next gen tho. The hardware is comparable to Quest 3.

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  • [–] 6 points 2 months ago

    As a non stand alone piece of hardware I didn’t see the value. With this new system i am not shocked it’s more expensive than the Steam machine. It’s basically its own game system. I’d argue more so than a machine or deck ..

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  • [–] 41 points 2 months ago

    This is a complete nothingburger article that's just repeating Tyler McVicker's speculation. I like McVicker, but to act like his guess is insight from a "Valve insider" is dogshit-tier journalism.

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  • [–] 20 points 2 months ago (3 children)

    I still can't say it wouldn't be worth it at $1.5k for people that really wanted to get into VR... but unfortunately my price limit is $750 US for me to consider a launch day order, and obviously that ain't happening. With component prices being what they are, it's not realistic for me to expect any lower anymore.

    But the best I can hope for is a memory crash and DRAM makers come scrambling back to fill the sinkhole void from the collapsing circular financing cycle. Today that's just a pipe dream.

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  • [–] 15 points 2 months ago (2 children)

    No one other than meta seems interested in making an affordable midrange headset. I get that they want to push the tech but it's out of the budget for so many gamers that might otherwise be interested in vr.

    I'm sure the frame is going to be amazing but I would be happier if I could get something for $500-700, even if it was equivalent to the the decade old HTC vive or similar headset.

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  • [–] 7 points 2 months ago

    I wouldn't say the Quest is cheaper, you just pay a recurring non-cash cost. It's a price I'm not willing to pay. I'm also not able to pay the expected cost for the Frame right away, but I hope there are enough early adopters to keep the manufacturing line going long enough for me to be able to afford one.

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  • [–] 14 points 2 months ago (11 children)

    Again, 500-700 yeah sure. 1.5k? Absolutely not.

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  • [–] 36 points 2 months ago (5 children)

    I would never have put money on it being less than $1k.

    Even the index was expensive and that was in a more affordable time period.

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  • [–] 7 points 2 months ago (4 children)

    I thought it would even out to about 800 dollars before the component crisis.

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  • [–] 14 points 2 months ago (3 children)

    At one point, Valve had stated that they were shooting for a price under the Index, so that would have been below $1k.

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  • [–] 6 points 2 months ago (1 child)

    I said this before when they first announced it, but my boss bought the Apple Vision Plus or whatever the hell it was called, and I got to use it, and it was actually a really great experience. Only it's tied to an Apple ecosystem.

    I said then that if Valve could bring in their version and it's 60% as good as the Apple headset for under $1,800 then it would be worth it.

    My only real concern is dealing with scalpers, and I'm probably not going to be an early adopter, but who knows if I get a Christmas bonus this year or accidentally stumble into a couple extra grand, I might just go ahead and pull the trigger on it.

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    [–] 13 points 2 months ago

    I’ll still buy it.

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  • [–] 12 points 2 months ago

    Tyler McVicker doesn’t know shit about fuck. He’s “leaked” the release date of the Frame several times now and been completely wrong. I really don’t think it’s fair to call him a “Valve insider” at this point, or to write articles weighting his speculations over anyone else’s.

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  • [–] 10 points 2 months ago

    Well... there goes all my expectations to leave META VR ecosystem, so long steam frame

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  • [–] 8 points 2 months ago (1 child)

    Looks like I'm never getting into VR for the same reason I didn't years back. Price continues to be expensive, and only cheap options are meta which is a big no.

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    [–] 7 points 2 months ago

    This is pretty much the only option for potentially seamless wireless VR on Linux so it's still going to sell

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  • [–] 7 points 2 months ago

    I get why they did it, but its a shame they made it a standalone device. That itself drives the cost up, now even more so with memory shortages.

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  • [–] 6 points 2 months ago (2 children)

    Just checked my CS2 Steam Inventory for the first time in many years. What the hell happened to the value of skins?! Most of them have increased twentyfold in value.

    I will definitely be selling those to pay for the frame if the frame is this expensive. Rather have nice hardware than some skins.

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    [–] 6 points 2 months ago

    So probably 1200 or 1300 on launch - people will think they are getting a deal.

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  • [–] 5 points 2 months ago (17 children)

    Fuck man. I really want to get into VR gaming, but that’s a ridiculous barrier to entry. The Quest 3 is reasonable, but I’m afraid I’ll buy it, love it, and want more.

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  • [–] 14 points 2 months ago (9 children)

    The Quest would be fine if it weren't for Meta. I have a Quest 2, but I stopped using it over privacy concerns.

    It worked great wired to my PC for PCVR. The wireless was pretty spotty.

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  • [–] 4 points 2 months ago (8 children)

    Now that I think about it, would I have to make a Facebook account to use it? Cause that’s a hard fuckin no from me.

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  • [–] 5 points 2 months ago (7 children)

    Nope just a meta account. If that's better or worse idk.

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  • [–] 7 points 2 months ago (6 children)

    Seens like the same thing to me since whatever meta calls themselves its meta as a corporation that creeps me out.

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    [–] 5 points 2 months ago

    I read lots of comments comparing the price tag to the Quest 2/3, but you all seem to forget that the Quest was heavily subsidised by Meta.

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  • [–] 5 points 2 months ago (4 children)

    I wish they would make a pc headset. It would be so much cheaper without all the extra standalone hardware.

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    [–] 4 points 2 months ago

    I did expect the price to match the index after the ram shortages, but going past it by $500 is a big ol yikes.

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  • [–] 4 points 2 months ago

    Kinda expected, especially because unlike Meta, their hardware is not subsidised

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