I wanna be drown out by amazing and good projects, not AI slop created by people still pissed about their classmates not making then their billion dollar ideas.

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[–] 5 points 1 day ago

I post a lot of games to itch, and feel like most people are pretty good at disclosing their AI use? You can easily add the non-AI tag and get a lot less slop.

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  • [–] 6 points 1 day ago (4 children)

    itch.io, the website that is majorly human slop to begin with (I've wasted a lot of time looking for stuff there)

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  • [–] 3 points 1 day ago (2 children)

    Are you saying Itch.io already has a "no-AI" policy? If so, can you share a link to they say that?

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  • [+] -9 points 1 day ago

    The existence of such a website is undecidable. So, no. It's mathematically impossible for such a site to exist. Only liars.

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  • [+] -16 points 1 day ago (3 children)

    You are asking for the impossible. No single new thing exists provably without the influence of AI at this point.

    If you ask for hand written code that's quite difficult to prove outside and even inside of open source. If you want art assets that are AI free that's impossible if they used it in draft.

    Ideas can be washed.

    And virtually all games are developed on systems assisted by AI at some point. E.g. Linux.

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  • [–] 9 points 1 day ago* (last edited 1 day ago) (1 child)

    I don't think OP is asking for what you're saying they're asking for.

    There are vegans who gatekeep and exclude people who eat plants/fruits/vegetables fertalized with animal manure. Richard Stallman approved of using proprietary operating systems to build Free Software in some cases. There's probably no end to how deep you can go down such purity rabbitholes. And the same is true of AI.

    In the vegan example, most people don't think of not eating manure-fertilized plant products as a requirement for being a vegan. Similarly, I don't think anyone expects "no AI was used in the making of this product" to mean they built it on an operating system free of generative AI. (Particularly because, as you rightly say, it's nigh infeasible to escape generative AI entirely, at least right now.)

    That said, a website like Itch.io that explicitly forbids projects that include AI-generated code, story, assets, etc, (not as in was built completely without the influence of generative AI, but just the game/project/whatever itself includes no AI-generated stuff), will consider strong-enough evidence of a violation of that policy a bannable offense, and offers a way to report offenders would almost definitely meet virtually everyone's (including OP's I'd wager) definition of "AI-free". And that would accomplish probably 99% as much benefit (over sites that indiscriminately allow slop) as the purest possible approach without the drawback of a 99% smaller catalog. I don't think a rule that earlier versions of a game must not have contained AI-generated content is necessary either, really.

    Yes some slop would slip through. Some people are bad actors. And I'd think generative-AI boosters are more liable to try to scam people for profit than the average person. But also, most scams are fairly low effort. And I expect that if a site like what I'm describing existed, the majority of dishonest submissions would be pretty transparent. Even those that actually managed to get listed would get removed fairly quickly.

    Every broker has rules. (Including Lemmy.) And every sufficiently complex ecosystem has parasites. And so every broker has rule-breakers. Ebay and Amazon and Steam and Itch.io etc etc etc exist despite the difficulty in enforcing whatever particular rules they might have. Yes rule violations slip through and affect customers on all of the above platforms and every other platform. Doesn't mean there's no point in having rules at all.

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  • [–] -2 points 1 day ago

    Exactly. For example, consider video creation. Maybe someone asks an AI for video ideas and chooses the dozen that sound the best to them. Then they ask an LLM to generate not scripts, but highly detailed sentence-by-sentence outlines. They then take those AI-generated outlines and actually, completely in their own words, then write the script themselves (possibly aided by a tool like Grammarly.) They then take that script and record real narration of their own voice, cleaned up through various audio software.

    Where does the human end and the AI begin? How would you prove AI was used at all in this process? The final product was entirely human-driven, yet AI provided basically the entire idea and a detailed structure of the whole thing.

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