If only necromancy were real. They could summon and battle Gygax in court.

I don't know what went wrong that such a patent was granted. I absolutely loathe IP people.

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[–] 107 points 1 year ago (9 children)

Shouldn't it be trivially easy to demonstrate "prior art" in this case, making the patent invalid? I guess that requires someone to get into a legal battle with Nintendo... but it's not like this is some niche mechanic. Surely there are other entertainment megacorps who are currently in violation of this "patent" and do have the resources to fight it in court.

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  • [–] 46 points 1 year ago (1 child)

    Patent laws in Japan don't work the same way as they do in most of the world. And they can only enforce their patent on companies operating in Japan.

    The whole Palworld situation was based on patents that Nintendo only applied for after Palworld was already released.

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  • [–] 17 points 1 year ago (3 children)

    In the US, yes. In Japan, it would appear such a concept does not exist.

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  • [–] 41 points 1 year ago (2 children)

    They were granted the patent in the US in this case.

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  • [–] 15 points 1 year ago (1 child)

    Indeed. The sources I've read seem to lay blame with games not usually patenting mechanics (which apparently is all patent officers look at for prior art, not other games), meaning it needs active challenging to be thrown out.

    PocketPair is based in Japan, which is where the previous, more directly problematic patents have been filed mid-litigation. While there is clearly prior art for the US patent, it isn't quite as comically broad as the Japan ones, and since Japan doesn't seem to care about prior art, those remain the most concerning to me.

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  • [–] 4 points 1 year ago

    The patent office has long said they're unable to attract and retain the expertise needed to evaluate novelty in any given field, and so the courts are left to sort it out.

    I wonder how could a government agency not have the funding it needs? /s

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  • [–] 60 points 1 year ago (8 children)

    Fuck Nintendo, and fuck US copyright

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  • [–] 40 points 1 year ago (2 children)

    Like the other guy said it's a patient. I don't know why these days it seems like the patent office is allowing patents for vague concepts, But it needs to stop. The entirety of the video game industry is built on itineration of ideas and concepts that came before. How much longer before they try to patent jumping?

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  • [–] 35 points 1 year ago (4 children)

    copyright

    This isn't a copyright, but rather a patent.

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  • [–] 12 points 1 year ago (3 children)

    Same shit, different spicing.

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  • [–] 6 points 1 year ago (2 children)
  • [–] 60 points 1 year ago

    I find it doubtful they'll successfully enforce this in court. But you never know.

    The fact that this patent was issued is further proof our "intellectual property" laws and such are fucking broken to all hell, in any case.

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  • [–] 55 points 1 year ago (1 child)

    Shouldn't take them long to patent the concept of "game".

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  • [–] 26 points 1 year ago (5 children)

    I don’t know what went wrong that such a patent was granted. I absolutely loathe IP people.

    Someone got paid, guaranteed.

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  • [–] [S] 17 points 1 year ago (3 children)

    This patent could have a chilling effect, but there's no way it would stand up in court. They can still use it as a bargaining chip. Court cases are expensive. And if you don't have a legal department, they are also a personal drain. But that's small fry. Financially, I don't believe it makes sense for them to resort to criminality to get such a patent. Maybe they hope it will influence their court case in Japan against Palworld?

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  • [–] 12 points 1 year ago (2 children)

    Sort of the point though. If they take a small creator to court, they can just bankrupt them through expensive legal proceedings, and because they do have the patents the judge is unlikely to throw the case out

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  • [–] [S] 4 points 1 year ago (1 child)

    Yes, absolutely. And there is money in patent trolling. I just don't see the business case here. Why damage the Nintendo brand with such shenanigans when you could leave the patent trolling to some formally independent company. Maybe I just underestimate how much money can be made by shaking down small devs.

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  • [–] 5 points 1 year ago

    What damage? Its been known for years what a scummy company Nintendo is and people still buy their games and consoles in the millions. The fans will just say that Nintendo is in the right and move on

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  • [–] 23 points 1 year ago

    What are we patenting this week Nintendo.

    • Characters throwing ball shaped objects.

    • Characters named after trees.

    • Monsters who only say their own names.

    • Opposite colours, gems, letters or whatever other bullshit we use to name the latest rehashed cashgrab uhh i mean, game...

    • Cute animals.

    This list will go on.

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  • [–] 19 points 1 year ago (1 child)

    This battle system was in use by final fantasy before pokémon though, wasn't it? Also summoning was used in at least the 4 ff games that I have actually played.

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  • [–] 17 points 1 year ago (1 child)

    They can't copyright the legal system. 🤦‍♂️

    Court summons and legal battles.

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  • You can thank good ole Walt Disney and his lawyers for first pissing all over the public domain laws and then throwing as much of his weight as he could behind increasing the penalties for copyright infringements.

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  • [–] 14 points 1 year ago

    I think palworld needs to start filling for ridiculous patents, go on the offensive.

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  • [–] 12 points 1 year ago (2 children)

    Someone's about to get chocobo-kicked:

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  • [–] 12 points 1 year ago

    Final Fantasy VIII, why are you crying?

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  • [–] 9 points 1 year ago

    Macintosh Chess breaks this patent.

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  • [–] 3 points 1 year ago (2 children)

    God there's so many companies that operate in Japan that will have problems with the summoning one alone. Square soft leaps to mind

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  • [–] 2 points 1 year ago

    This feels like it would hit games like: Overlord

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